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Index
A
- Act 1: The Sallow Road Story
- The act at a glance Story
- The act at a glance Story
- Amber Goggles Item
- Any cross-side thread Spell
- Art Section
- Art Direction Codex tab: Art Direction
- Art Pipeline Art
- Aske 3D model
- Assist Chapter
- At a glance Chapter
- At a glance Chapter
- Attack Chapter
B
- Battle Design notes
- Bestiary Codex tab: Bestiary
- Bevel Lash The Facets spell
- Bloom Spell
- Boot and title Design notes
- Bosses Chapter
- Brace The Evane spell
- Bram Tolley Character
- Breath (Cast Timer) Spellcasting
- Brin Character
- Brother Fallow Character
- Bulwark Cross-side composite
C
- Calm Spell
- Calm, Listen, Hush, Echo Spell
- Caravan-master Dace Character
- Cast Scoring Pipeline (Draft) Spellcasting
- Changes from the Spell Set tab Chapter
- Chapter 0: The Fork at Halfway Story
- Chapter 1: The warps reach home Story
- Chapter 1: Twinhold, with Tamsin Story
- Chapter 2: Corran, the stilled town Story
- Chapter 2: The Long Road Story
- Chapter 3: Lanternfall, with Rook Story
- Chapter 3: The Hour Stair Story
- Chapter 4: The glint colossus Story
- Chapter 4: Threading Story
- Chapter 5: The Midpoint Choice Story
- Chapter 5: Undoing the stilling Story
- Chapter 6: Faction Visits (optional) Story
- Chapter 6: The Undermere Story
- Chapter A: The Summons Story
- Chapter B: The Inner Shardfield Story
- Chapter C: Two Rites Story
- Chapter D: The Night and the Dawn Story
- Chapter E: The Finale on the Pane Story
- Chapter F: Epilogues Story
- Character, Morality and Reputation Magic & Mechanics
- Characters Art direction
- Characters Story
- Characters Story
- Characters Story
- Characters Story
- Characters Section
- Choices, morality and reputation in this act Story
- Choir Monk 3D model
- Choirmistress Wen Character
- Chosen style: stylized 3D JRPG, soft cel shading Art direction
- Coil The Evane spell
- Colossus Heart Item
- Combos and Composite Spells Spellcasting
- Composite Spells (Prototype) Spellcasting
- Composites Chapter
- Composites: named threads Chapter
- Composites: threading Magic & Mechanics
- Content and Code This Act Needs Story
- Continuity notes Story
- Continuity Notes for VEL-63 Story
- Control Chapter
- Core Theme Story
- Corran Location
- Corran Story
- Corran (`corran`, new) Location
- The Corran glyph Spell
- Corran Shard: the Hourglass Item
- Crown Surge Spell
- Culet cutters Character
- Currency Chapter
D
- Data each screen needs that doesn't exist yet Design notes
- Defence Chapter
- Design Notes Section
- The difficulty curve Chapter
- Dojo and Training Arena Location
- Dorrit Mallow Character
- Drawing Styles Spellcasting
- Drift Spell
- The Drowned Steps Location
- drownedsteps Location
- Dry Boots Item
E
- Echo Spell
- Encounters Story
- Encounters Story
- Encounters Story
- Encounters Story
- The Evane Faction
F
- Facet Guard 3D model
- Facet Merchant 3D model
- Facet Seal The Facets spell
- The Facets Spell
- The Facets Faction
- Faction guardians and enforcers Chapter
- Falling and the way back Story
- Fenn Character
- Fenn 3D model
- The First Pair Spell
- Flags Story
- Flags read from earlier acts Story
- Ford Spell
- The Full Codex Source text
G
- Gale The Evane spell
- Game Screens Codex tab: Game Screens
- Garnet and Cass Character
- Gear and Economy Magic & Mechanics
- Girdle Gate Spell
- Glint 3D model
- Glints Monster
- Glints Chapter
- Golems and Evane drill constructs Chapter
- Greenvault Location
- Greenvault (`greenvault`, scene `Greenvault`) Location
H
- Hale's Note Item
- Halfway Location
- Halfway Story
- The Halfway Market under truce Chapter
- Harl Character
- Hasten Spell
- Hazard: the glass storm Chapter
- Headwind Spell
- Healing Chapter
- The Heart Pane Location
- The Heart Pane (`heart_pane`) Location
- The Heart Pane and the deep Shardfield Story
- Hob Character
- Hollis Character
- Hooks for side content Story
- Hooks for side content Story
- Hooks for side content Story
- Hooks for Side Content Story
- The Hour Stair Location
- The Hour Stair (`hour_stair`, new) Location
- How to read a quest Story
- How to read a scene Story
- How to read an entry Chapter
- How to read an entry Chapter
- How to read this Story
- Hush Spell
- Hushfold Location
- Hushfold (`hushfold`, scene `Hushfold`) Location
- Hushfold and the Hour Stair Story
- Hymn Page Item
I
- In the field Design notes
- Inventory rules Chapter
- Item categories Chapter
- Items Section
- Items and Economy Codex tab: Items and Economy
- Items, flags and names this tab adds Story
- Iver Kest Character
- Iver's Letter Item
J
- Jory Character
K
- Keeper Hale Character
- Keeper Scribe 3D model
- Keepers of the Hour Spell
- Keepers of the Hour Faction
- Key Cast Story
- Key Locations Story
L
- Lamp Oil Item
- Lanternfall Location
- Lanternfall (`lanternfall`, scene `Lanternfall`) Location
- Layout rules Design notes
- Learning a spell by tracing a glyph Magic & Mechanics
- Learning Spells (Prototype) Spellcasting
- Linger Spell
- Lio Character
- Listen Spell
- Living Spell Library Spellcasting
- Locations Story
- The Long Road Location
- The Long Road Story
- The Long Road (`long_road`, scene `LongRoad`; `wind_pass`, scene `WindPass`) Location
M
- Magic & Mechanics Section
- The Market Location
- Marra 3D model
- Marra Hesk Character
- Mend The Evane spell
- The Mentor Character
- Menu Design notes
- Mirebelly Toad 3D model
- Monsters Section
- Mother Bramble Character
- Mott Character
- Multiplayer Magic & Mechanics
N
- Named opponents Chapter
- Navigation map Design notes
- Nell Character
- Ness Character
- Notes for the continuity pass (VEL-63) Story
- Novice Tull Character
O
- Old Pim Character
- Ondine's Letter Item
- Open questions Chapter
- Open Questions Design notes
- Open questions for Ray Story
- Open questions for Ray Story
- Open questions for Ray Story
- Open questions for Ray Chapter
- Open questions for Ray Chapter
- Open questions for Ray Chapter
- Open questions for Ray Design notes
- Open Questions for Ray Story
- Open questions for Ray, all tabs Story
- Open Story Questions Design notes
- Order of play Story
- Other locations used Location
- Outlaw casters and Facet scavengers Chapter
- Overworld Location
- Overworld Chapter
P
- The Pane arena (`arena_heart_pane`) Location
- Pavilion Wake Spell
- Pell Character
- Places Art direction
- Prelate Ondine Ash Character
- Prism Snare The Facets spell
- Prism Snare: the Square Item
- Prism Snare: the Triangle Item
- Project Velan Codex — Source of Truth Codex tab: Mobile RPG Codex
- Prologue: The Door-Mark (as built) Story
- The Protagonist Character
- Protagonist and Mentor Story
- Protagonist Female 3D model
- Protagonist Male 3D model
Q
R
- Recall Spell
- Recurring world activities Story
- Reeve Hollin Tace Character
- Reflections Chapter
- Regions and encounters Chapter
- Repel The Evane spell
- Ringmaster Ulla Stroud Character
- Rook Character
- Rook 3D model
- Root Spell
- Root, Wither Spell
- Rope Item
- Roster at a glance Chapter
- The Ruins Location
- Rusk and Oda Character
S
- Sabe Character
- The Sallow Story
- Sallow Glint Monster
- The Sallow warp (`sallow_warp`, new) Location
- The Sallow warp (`sallow_warp`, scene `SallowWarp`) Location
- The Sallow Wyrm Monster
- Sallow Wyrm 3D model
- Sallowbank Location
- Sallowbank (`sallowbank`, existing) Location
- Save model impact (`Velan.Save`) Chapter
- Screens needed Chapter
- Screens the walkthroughs add Design notes
- Screens used Story
- Seed Charm Item
- Sef Character
- Sentinel Glyph Item
- Shape overlaps Chapter
- Shardback Boar 3D model
- The Shardfield Location
- The Shardfield (`shardfield`, scene `Shardfield`) Location
- The Shardfield and Lanternfall Story
- Shared Design notes
- Shops: Acts 1–2 and the Undermere Chapter
- Side Quests Codex tab: Side Quests
- Sides & Factions Section
- Sister Ise Character
- Sister Orla Character
- Sorrel Character
- Speed and Tempo Spellcasting
- Spell Lore Story
- Spell Roadmap Codex tab: Spell Roadmap
- Spell Set Codex tab: Spell Set
- Spells Art direction
- Spells Section
- Spells gained Story
- Spells gained Story
- Spells gained Story
- Spells Gained Story
- Split Glyph Band Item
- Squall Spell
- Starting catalogue Chapter
- Starting state Story
- The Still Choir Spell
- The Still Choir Faction
- The Stilled of Corran Character
- Stolen Fragment: Crown Surge Item
- Stolen Fragment: Hasten Item
- Story Section
- Story Bible Codex tab: Story Bible
- Story Opening Story
- Story Outline Story
T
- Table Mend Spell
- Tailwind Spell
- Tally Spell
- Tamsin 3D model
- Tamsin Vale Character
- Tech and Production Design notes
- Tempest Composite spell
- Tender Adept 3D model
- The Tenders Spell
- The Tenders Faction
- Thaw Spell
- Third-party notices Location
- Thornshield Spell
- Tobin Character
- Tobin 3D model
- Toll Spell
- Towns and Town Centers Location
- Training Golem Monster
- Training Golem 3D model
- Training Golem (first enemy) Art direction
- Twinhold Location
- Twinhold (`twinhold`, scene `Twinhold`; `hall_of_measure`, scene `HallOfMeasure`; `measure_vault`, scene `MeasureVault`) Location
- Twinhold and Greenvault Story
- Twinhold Road Map Item
- The two sides Art direction
- The Two Sides Sides & Factions
- The Two Sides Sides & Factions
- Two-Thumb Drawing Spellcasting
U
- The Undercrack Location
- The Undermere Location
- The Undermere Story
- The Undermere (`undermere`, new) Location
V
- Vault glyph Spell
- Vault Map Item
- Vey Character
- Villager Child 3D model
- Villager Farmer 3D model
- Villager Fisher 3D model
- Vision World
W
- Walkthrough screen names Design notes
- Walkthrough: Act 2, Two Courts Codex tab: Walkthrough: Act 2
- Walkthrough: Act 3, Corran Codex tab: Walkthrough: Act 3
- Walkthrough: Act 4, The Heart Pane Codex tab: Walkthrough: Act 4
- Walkthrough: Prologue and Act 1 Codex tab: Walkthrough: Prologue and Act 1
- Warden Guard 3D model
- Warden menders Character
- Wardens of Measure Spell
- Wardens of Measure Faction
- Waymaker Driver 3D model
- Waymaker Ribbon Item
- The Waymakers Spell
- The Waymakers Faction
- Weigh Spell
- Wellspring Spell
- Wen's Letter Item
- What exists today Design notes
- What the code would need Chapter
- What the code would need Chapter
- What the code would need Chapter
- Where the act starts Story
- Where the files are Art direction
- Wildlife touched by the Glass Chapter
- Wither Spell
- World World
- World Section
- The world after Story
- Worn Waymaker Ribbon Item
- Wren Character
- Wyrm Plate Item