World
Vision
- A mobile RPG in the spirit of Final Fantasy, built around touch input.
- Large world(s), battle-based gameplay.
- Faux-3D overworld with fully 3D battles.
- A loose single storyline inside a fixed world, but no endgame: mastery is open-ended because casting relies on human input that can never be truly perfected.
- The land itself is also called Velan, for now.
- The story's ending is open-ended for now.
- Platform: iOS first (Apple developer account in place), engine: Unity 6.
Concept art

Prompt
Overworld gameplay screen of a mobile JRPG, faux-3D world map, camera looking steeply down at the ground from high above at 60 degrees, HD-2D miniature diorama, a tiny hero figure standing on a dirt path in the center of the frame, around him a small farming village of six cottages, square crop fields, a river with a stone bridge, clumps of round trees, a white symmetric shrine on a little hill, map edges fading into soft tilt-shift blur, toy-like readable landmarks, warm daylight, stylized hand-painted 3D game art, soft cel shading --ar 16:9 --sref https://cdn.midjourney.com/e1cbf51f-e14d-47a5-878b-299fa466e41a/0_1.png`, --sw 40
Midjourney job 3e0c223a-0aaf-4a0f-989d-56289bb7702b / 1, 0

Prompt
Overworld gameplay screen of a mobile JRPG, faux-3D world map, camera looking steeply down at the ground from high above at 60 degrees, HD-2D miniature diorama, a tiny hero figure standing on a dirt path in the center of the frame, around him a small farming village of six cottages, square crop fields, a river with a stone bridge, clumps of round trees, a white symmetric shrine on a little hill, map edges fading into soft tilt-shift blur, toy-like readable landmarks, warm daylight, stylized hand-painted 3D game art, soft cel shading --ar 16:9 --sref https://cdn.midjourney.com/e1cbf51f-e14d-47a5-878b-299fa466e41a/0_1.png`, --sw 40
Midjourney job 3e0c223a-0aaf-4a0f-989d-56289bb7702b / 1, 0