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The Full Codex
The site is built from a snapshot of the Codex doc kept in Codex/, one markdown file per tab. These pages show each tab whole.
Mobile RPG Codex
Code name: Velan (working name; final title TBD). This document is the single source of truth for the game's lore, systems, and design decisions. Items marked…
Story Bible
Proposals for Velan's world and story, built on sections 1–12 of the main Codex tab. Every line marked (Idea) is a proposal for Ray to accept, change or cut.…
Art Direction
First pass, November 2026. Concepts from Midjourney, models from Meshy. Every image, its prompt and the Meshy settings are listed in Art/README.md in the repo;…
Spell Set
(Idea) A basic set of 22 battle spells and 3 overworld spells, covering attack, defence, healing, assist and control. It keeps the four prototype spells as…
Walkthrough: Prologue and Act 1
The Prologue and Act 1 told in play order, scene by scene, with enough detail to write location, dialogue, encounter, art and screen tickets straight from it.…
Walkthrough: Act 2
Act 2 told in play order, scene by scene, with enough detail to write location, dialogue, encounter, art and screen tickets from it. It builds on the Story…
Walkthrough: Act 3
Act 3 told in play order, scene by scene, so that tickets for locations, dialogue, encounters, art and screens can be written straight from it. It builds on…
Walkthrough: Act 4
Act 4 told scene by scene in play order, followed by the world that carries on after it. It builds on Story Bible section 4 (Act 4) and the Codex. Every line…
Side Quests
(Idea) The side quests that fill Velan between the main beats, region by region, and the three recurring activities that keep the world open after Act 4 (Story…
Bestiary
Every enemy and boss in Velan, written so battle data and model sheets can be made straight from it. It follows the Story Bible (sides, places, acts) and the…
Spell Roadmap
(Idea) The whole spell list for the game: 27 spells (20 across the five Evane factions, 6 for the Facets, and the Corran glyph) and ten named threads, plus…
Items and Economy
(Idea) Everything in this tab is a proposal for Ray to accept, change or cut. It expands section 9 of the main Codex tab (Diablo-style gear that players find,…
Game Screens
The spec for every screen in Velan: what each one is for, how you get in and out, what it shows, what you can do there, its empty, loading and error states,…