Section
Characters
Those who walk the story, from the unaligned farmer to the jaded mentor. Most names are still proposals.

The Protagonist
Player chooses male or female. Starts as an ordinary villager or farmer, unaligned with any side or faction, possibly an orphan with no attachments. Born with…

The Mentor
Trustworthy, but jaded. Once caught up in the endless conflict between the two sides. Was pushed to do something and/or realized the conflict was pointless and…
Tobin
Forty years on the Sallow, and believes every story about it, the Drowned Choir's hum included.
Marra Hesk
Feeds everyone whether they're hungry or not, and believes very little. Minds the protagonist's hens after the send-off.
Fenn
Chalks door-marks on every fence and traces them, sure they must work if you push hard enough.
Tamsin Vale
Sent to recruit the player; believes the rules completely until she reads what the Hour Stair hides.
Rook
One-armed, yet casts, which the Evane call impossible. Gives glyphs to anyone who asks and won't look at what that has cost.
Prelate Ondine Ash
Gave the Corran order, and will sacrifice Lanternfall to close the warps. Sincerely believes it saves more lives.

Iver Kest
Un-taught as a boy; means to shatter the Heart Pane so no one can be un-taught again.
Mother Bramble
Heals anything nature would heal and nothing it wouldn't, and turns the dying away.
Keeper Hale
Knows what really caused the Breaking and keeps the records sealed.
Choirmistress Wen
Speaks only in mirrored hand-signs; the one Evane leader who writes to the Facets.
Caravan-master Dace
Runs caravans for both sides, which the other four factions resent.
Lio
Given a glyph too early; her first cast hurt her family, and now she is afraid of her own hands.
The Stilled of Corran
About 200 people standing mid-step for twenty years; the test at the heart of Act 3.
Jory
"Waymakers carry. That's the whole of it."
Reeve Hollin Tace
"Everybody's welcome. Nobody's welcome to cast."
Sef
"Hands, please. Both of them."
Wren
"No sigil? Nobody's ever given you anything, have they."
Bram Tolley
"Last room. Mind the third stair, it's on nobody's side."
Hob
"Boots that don't leak. You'd be amazed how few people ask."
Sister Orla
"I mend what would mend. The rest isn't mine to touch."
Harl
"I set silver. Glass is someone else's sin."
Quill
"Everything's a shape that hasn't been cut yet."
Nell
"The glyph's free. The tracing's up to you."
Ringmaster Ulla Stroud
"In here you can hit anyone you like. Out there, try it and see."
Dorrit Mallow
"The river stood up. Stood up!"
Pell
"I gave it away first. Three copies before they caught me."
Brother Fallow
"Corners are for people in a hurry to be right."
Novice Tull
"Keeper Hale says you're early. Keeper Hale says everyone is."
Sister Ise
(signs) "Come and be quiet with us."
Ness
Dace's outrider; may be hurt at the pass
Garnet and Cass
Garnet: "Nobody's to blame. That's the hard part."
Sorrel
"A seal's only a knot. Knots have prices."
Rusk and Oda
Rusk: "Fresh warp, fresh glyphs. Somebody has to get them before the Wardens glass it."
Sabe
"Fresh cracks grow fresh glyphs. Somebody was going to dig them."
Brin
"Give it to Mam. She'll know."
Hollis
"I was halfway through a sentence. Let me finish it, then tell me what year it is."
Old Pim
"One loop, one rope. The bell does the rest, later."
Mott
"Nobody down here asks which side you were on. Up there, it's the only thing they ask."
Vey
"Sealed, freed, stolen, found. A glyph's a glyph."
Culet cutters
"One more cut and nobody's hands get sealed again."

Warden menders
"Steady. Steady. Stay with the Prelate."
Protagonist

Prompt
Character concept sheet for a mobile fantasy RPG protagonist, a young orphan farmhand from a small village, shown as a young man and a young woman side by side, simple homespun linen tunic, rolled sleeves, long woven scarf, patched trousers, worn leather boots, both hands faintly glowing with two mirrored white-gold glyphs, hopeful determined expression, full body, front view, plain warm grey background, stylized hand-painted 3D JRPG game art, soft cel shading, clean readable silhouettes --ar 3:2 --sref https://cdn.midjourney.com/e1cbf51f-e14d-47a5-878b-299fa466e41a/0_1.png`,
Midjourney job dcd6142f-f689-4104-be03-f962cd707b9d / 1, 0

Prompt
Character concept sheet for a mobile fantasy RPG protagonist, a young orphan farmhand from a small village, shown as a young man and a young woman side by side, simple homespun linen tunic, rolled sleeves, long woven scarf, patched trousers, worn leather boots, both hands faintly glowing with two mirrored white-gold glyphs, hopeful determined expression, full body, front view, plain warm grey background, stylized hand-painted 3D JRPG game art, soft cel shading, clean readable silhouettes --ar 3:2 --sref https://cdn.midjourney.com/e1cbf51f-e14d-47a5-878b-299fa466e41a/0_1.png`,
Midjourney job dcd6142f-f689-4104-be03-f962cd707b9d / 1, 0
Mentor

Prompt
Character concept for a mobile fantasy RPG, the mentor, a jaded but trustworthy village elder, a retired magic-user who walked away from an endless war between two magic orders, weathered lined face, short grey beard, tired kind eyes, long patched travelling coat whose faded emblem is half a symmetric white-gold sigil and half a broken prismatic shard, plain walking staff, clay pipe, slightly stooped, full body, three-quarter view, plain warm grey background, stylized hand-painted 3D JRPG game art, soft cel shading, clean readable silhouette --ar 3:4 --sref https://cdn.midjourney.com/e1cbf51f-e14d-47a5-878b-299fa466e41a/0_1.png`,
Midjourney job c6f2a179-57a9-4449-9b03-9c5a057bc450 / 1, 3

Prompt
Character concept for a mobile fantasy RPG, the mentor, a jaded but trustworthy village elder, a retired magic-user who walked away from an endless war between two magic orders, weathered lined face, short grey beard, tired kind eyes, long patched travelling coat whose faded emblem is half a symmetric white-gold sigil and half a broken prismatic shard, plain walking staff, clay pipe, slightly stooped, full body, three-quarter view, plain warm grey background, stylized hand-painted 3D JRPG game art, soft cel shading, clean readable silhouette --ar 3:4 --sref https://cdn.midjourney.com/e1cbf51f-e14d-47a5-878b-299fa466e41a/0_1.png`,
Midjourney job c6f2a179-57a9-4449-9b03-9c5a057bc450 / 1, 3