The Velan Codex

Character

Wren

Idea, not yet confirmed

Elsewhere in the Codex

Who: the Gate Pair (Sef, a Warden, and Wren, a Facet), then Reeve Hollin Tace.

From Walkthrough: Prologue and Act 1 › Act 1: The Sallow Road › Chapter 3: Halfway

What happens: Sef and Wren check everyone who comes in, each their own way: Sef looks at the visitor's hands, Wren at their sigil, and they finish each other's sentences while pretending not to. They set out the truce: everyone trades, nobody casts inside the walls except in the Proving Ring, nobody recruits by force. Wren asks the protagonist's sigil; they have none, which Wren finds sad and Sef finds proper. The Reeve, passing, welcomes them: "Everybody's welcome. Nobody's welcome to cast." Rooms are at the Split Loaf.

From Walkthrough: Prologue and Act 1 › Act 1: The Sallow Road › Chapter 3: Halfway

NPC
Sef (Warden) and Wren (Facet), the Gate Pair
Where
Bridge Gate, Mark_sef, Mark_wren
Role
Check everyone entering; bicker; finish each other's sentences.

From Walkthrough: Prologue and Act 1 › Halfway › People

Names that collided across walkthroughs were changed in VEL-63: the Halfway gate's Facet is Wren (Pell is Act 2's sealed runner), the Amber Row's glyph-giver is Nell (Mott is Act 3's Undermere door), and the Waymaker drover on the Sallow Road is Jory (Jory is Act 3's old bell-ringer). Halfway and road names now: Hollin Tace, Sef, Wren, Bram Tolley, Hob, Orla, Harl, Quill, Nell, Ulla Stroud, Dorrit Mallow, Jory. The currency is copper, items use the items tab's catalogue ids, and enemies (glint, tamsin_ring, sallow_wyrm) use the bestiary's.

From Walkthrough: Prologue and Act 1 › Notes for the continuity pass (VEL-63)

[ ] 24. Names that clashed across acts. Settled for now by VEL-63, confirm. Pim, Mott and Pell each named two different people, and Act 2's Bryn sat next to Act 3's Brin. Recommendation: the renames this pass made: Act 1's drover is Jory, its Amber Row glyph-giver Nell and its gate Facet Wren; Act 2's glyph-hunter is Rusk; Act 3's Stilled child and cart-driver are Pip and Teg. Pim (the bell-ringer), Mott (the Undermere door) and Pell (the sealed runner) keep their names. An alternative worth a thought: make the Halfway gate's Facet the Pell who is sealed in Act 2, so the un-teaching seals a face the player knows. Sources: walkthrough-act-1.md § 12; walkthrough-act-2.md Q14; walkthrough-act-3.md § 18 Q12.

From Walkthrough: Act 4 › Open questions for Ray, all tabs › Story and cast

Names. Characters who shared a name across acts were renamed: Act 1's gate Facet is Wren, its glyph-giver Nell and its drover Jory; Act 2's hunter is Rusk; two of Act 3's Stilled are Pip and Teg.

From Walkthrough: Act 4 › Continuity notes › What is now the same everywhere

Cast: the Halfway gate's Facet Pell is now Wren (Mark_wren), the Amber Row's glyph-giver Mott is now Nell (Act1_Halfway_Nell), and the Waymaker drover Pim is now Jory (Act1_Road_Jory, met.jory) (Pell, Mott and Pim are other people in Acts 2 and 3)

From Walkthrough: Act 4 › Continuity notes › Change log