Character
Wren
Elsewhere in the Codex
Who: the Gate Pair (Sef, a Warden, and Wren, a Facet), then Reeve Hollin Tace.
From Walkthrough: Prologue and Act 1 › Act 1: The Sallow Road › Chapter 3: Halfway
What happens: Sef and Wren check everyone who comes in, each their own way: Sef looks at the visitor's hands, Wren at their sigil, and they finish each other's sentences while pretending not to. They set out the truce: everyone trades, nobody casts inside the walls except in the Proving Ring, nobody recruits by force. Wren asks the protagonist's sigil; they have none, which Wren finds sad and Sef finds proper. The Reeve, passing, welcomes them: "Everybody's welcome. Nobody's welcome to cast." Rooms are at the Split Loaf.
From Walkthrough: Prologue and Act 1 › Act 1: The Sallow Road › Chapter 3: Halfway
- NPC
- Sef (Warden) and Wren (Facet), the Gate Pair
- Where
- Bridge Gate,
Mark_sef,Mark_wren- Role
- Check everyone entering; bicker; finish each other's sentences.
Names that collided across walkthroughs were changed in VEL-63: the Halfway gate's Facet is Wren (Pell is Act 2's sealed runner), the Amber Row's glyph-giver is Nell (Mott is Act 3's Undermere door), and the Waymaker drover on the Sallow Road is Jory (Jory is Act 3's old bell-ringer). Halfway and road names now: Hollin Tace, Sef, Wren, Bram Tolley, Hob, Orla, Harl, Quill, Nell, Ulla Stroud, Dorrit Mallow, Jory. The currency is copper, items use the items tab's catalogue ids, and enemies (
glint,tamsin_ring,sallow_wyrm) use the bestiary's.From Walkthrough: Prologue and Act 1 › Notes for the continuity pass (VEL-63)
[ ] 24. Names that clashed across acts. Settled for now by VEL-63, confirm. Pim, Mott and Pell each named two different people, and Act 2's Bryn sat next to Act 3's Brin. Recommendation: the renames this pass made: Act 1's drover is Jory, its Amber Row glyph-giver Nell and its gate Facet Wren; Act 2's glyph-hunter is Rusk; Act 3's Stilled child and cart-driver are Pip and Teg. Pim (the bell-ringer), Mott (the Undermere door) and Pell (the sealed runner) keep their names. An alternative worth a thought: make the Halfway gate's Facet the Pell who is sealed in Act 2, so the un-teaching seals a face the player knows. Sources:
walkthrough-act-1.md § 12;walkthrough-act-2.md Q14;walkthrough-act-3.md § 18 Q12.From Walkthrough: Act 4 › Open questions for Ray, all tabs › Story and cast
Names. Characters who shared a name across acts were renamed: Act 1's gate Facet is Wren, its glyph-giver Nell and its drover Jory; Act 2's hunter is Rusk; two of Act 3's Stilled are Pip and Teg.
From Walkthrough: Act 4 › Continuity notes › What is now the same everywhere
Cast: the Halfway gate's Facet Pell is now Wren (
Mark_wren), the Amber Row's glyph-giver Mott is now Nell (Act1_Halfway_Nell), and the Waymaker drover Pim is now Jory (Act1_Road_Jory,met.jory) (Pell, Mott and Pim are other people in Acts 2 and 3)