Character
Brin
One line of voice (Idea)
"Mam says I was halfway through a word. She's going to make me finish it."
Connected
Characters
Elsewhere in the Codex
Who: the girl, (Idea) named Brin; her mother Hollis; the woken townsfolk; Aske, Tamsin; Rook (arriving); Ondine (at the town line).
From Walkthrough: Act 3 › Chapter 5: Undoing the stilling › Corran wakes
What happens: (Idea) Brin finishes the movement she started twenty years ago: she presses the hourglass shard into Aske's hand, where Aske is holding it out to her, and closes Aske's fingers over it. It is the same hand, twenty years older. "Give it to Mam. She'll know." The townsfolk wake into a day that is twenty years late. Some are glad, many are frightened, and a few are angry at once. A woman runs to the gate to find her sister and finds an old woman, or no one. Hollis comes out of the Girdle house still holding chalk. Rook arrives from Lanternfall, which felt the Glass ring a second time, and is quiet for once. The glyph-hunters at the Sallow warp were his suppliers, and the player can say so. If the player copied the records for the Facets (
act3.records= 3), they give him the copy here. Ondine stands at the town line, where Aske stood on arrival, and does not cross it. She doesn't apologise. She says the warps are now Aske's to close, all of them, and leaves to call the five factions together. That sets up the second Great Mending at the Heart Pane (Act 4). Corran's warp shrinks to a hairline and stays that way: the first warp anyone has seen narrowed by both sides' magic at once, without a seal.From Walkthrough: Act 3 › Chapter 5: Undoing the stilling › Corran wakes
Player does: talk (to Brin, Hollis, Rook, Tamsin, Ondine, and any woken townsfolk the player looked at in 2.2).
From Walkthrough: Act 3 › Chapter 5: Undoing the stilling › Corran wakes
Art and audio: (Idea) Corran un-glassed: the same models with the glass shader off; Brin, Hollis and townsfolk as rigged Facet villagers; Rook and Ondine models. Music: Corran's own theme heard for the first time (Facet: off-beat, two lines that don't mirror).
From Walkthrough: Act 3 › Chapter 5: Undoing the stilling › Corran wakes
[ ] New names (Sabe, Brin, Hollis, Old Pim, Mott, Vey, the twelve Stilled, the Girdle cut): all (Idea); replace freely.
Who: the player, Aske, Brin (Hollis's daughter, the Corran girl who pressed the shard into Aske's hand, met in Act 3; unstilled and still about nine (Idea)), her mother Hollis, Corran townsfolk.
From Walkthrough: Act 4 › Chapter A: The Summons › Corran, the morning after
What happens: The first morning Corran has had in twenty years. Its people are confused and cold, and keep checking that their feet move. Brin sits on the well's rim with Hollis, tracing the Corran glyph on the stone while her mother corrects her thumbs: the lesson the glass interrupted. On the horizon, where the Shardfield's centre should be, the sky shows twice, one above the other: the Heart Pane, lit from both sides at once. Aske stayed the night in Corran and has not slept. She says what it means: both sides have gone to the Pane.
From Walkthrough: Act 4 › Chapter A: The Summons › Corran, the morning after
Player does: talk (Aske, Brin, three townsfolk barks); move.
From Walkthrough: Act 4 › Chapter A: The Summons › Corran, the morning after
Art and audio: Corran unstilled: the same streets as Act 3, glass gone, people in old-fashioned clothes (twenty years out of date) (Idea). Brin and Hollis models from Act 3 (Brin: mismatched sleeves; a half-sigil on her collar). VFX: the doubled-sky glow on the eastern horizon, visible from every Shardfield location for the rest of the act. Music: a quiet variant of the Corran theme with the glass harmonics removed.
From Walkthrough: Act 4 › Chapter A: The Summons › Corran, the morning after
- Hook
- Brin's word
- Outcome
- All
- What it is
- Hollis finishes the lesson the glass interrupted twenty years ago: she teaches Brin the Corran glyph properly, and the player traces alongside. Whether Brin's hands can still take it depends on the outcome.
[ ] New names in this file: the First Pair (composite), the Undercrack, the Pane gauge, Even-handed. Recommendation: keep them as working names. Settled: the Corran girl is Brin, Hollis's daughter, from Act 3 (not a new name, and no longer Seli), and Culet is already a Story Bible cut name, so the Culet cut is not new either (VEL-63).
[ ] 10. The Corran girl and her mother. Settled for now by VEL-63, confirm. The Story Bible leaves them unnamed. Act 3 names the girl Brin and her mother Hollis of the Girdle cut, and Act 4's "Seli" is now Brin. Recommendation: keep Brin and Hollis, and add both to Story Bible § 3 (the shard) and § 5. The roadmap's idea that Keepers stood in Aske's five-person seal (Recall) can stay open until Corran's dialogue needs it (new). Sources:
story-bible.md § 3 The Mentor;walkthrough-act-3.md scene 5.3, § 18 Q12;walkthrough-act-4.md § 16 Q13;spell-roadmap.md Recall.From Walkthrough: Act 4 › Open questions for Ray, all tabs › Story and cast