Every voice line below is (Idea) .
Character In this act One line of voice Aske Tarran Companion all act; casts once (Brace ) at the Unstilling; stays the night in Corran . "That's the whole story. Don't make it a better one."
Tamsin Vale Joins at the Hour Stair ; reads the records; faces Ondine . "They told us the Facets broke the Mere. They told us so well I never asked who 'they' were."
Keeper Hale Keeps the records; sets the trial; teaches Hasten . "Everyone who comes up these stairs is in a hurry. The stairs don't care."
Prelate Ondine Ash Comes to seal Corran again; faces Aske; leaves for the Heart Pane . "The seal held. Two hundred against a valley. I'd sign it again tonight."
Rook Named at the Sallow warp; arrives at Corran's waking. "I give glyphs to whoever asks. I never asked where they dug them."
Tobin, Marra Hesk , Fenn Sallowbank under glints ; Tobin takes the ferry rope.Tobin: "The river's gone quiet, and the river is never quiet."
(Idea) Sabe Glyph-hunter at the Sallow warp. "Fresh cracks grow fresh glyphs. Somebody was going to dig them."
(Idea) Brin The girl at the well. "Give it to Mam. She'll know."
(Idea) Hollis Brin's mother; Girdle cut teacher. "I was halfway through a sentence. Let me finish it, then tell me what year it is."
(Idea) Old Pim Bell-ringer at the Hour Stair. "One loop, one rope. The bell does the rest, later."
(Idea) Mott The Undermere 's door."Nobody down here asks which side you were on. Up there, it's the only thing they ask."
(Idea) Vey Undermere fence. "Sealed, freed, stolen, found. A glyph's a glyph."
The Stilled of Corran Twelve named figures (below). —
(Idea) The twelve named Stilled , each a woken side quest in 5.3: the man with the goat (Oren), the man halfway through a word (Abel), the woman with the eggs (Della), the racing children (Kit and Pip), the cart-driver (Teg), Hollis's three pupils (Tam, Bel, Corr), the well-wright (Gessa), the door-painter (Lune), the old man asleep on the bench (Fitch). Each has kin outside Corran who aged twenty years.
Concept art Aske Concept A Aske Concept B Aske Expressions A Aske Expressions B Aske Poses A Aske Poses B Aske Ref A Aske Ref B Aske Ref V2 A Aske Ref V2 B Aske Turnaround A Aske Turnaround B Bramble Concept A Bramble Concept B Bramble Ref A Choir Monk Concept A Choir Monk Concept B Choir Monk Ref A Contact Sheet Dace Concept A Dace Concept B Dace Ref A Facet Adept Concept A Facet Adept Concept B Facet Adept Ref A Facet Guard Concept A Facet Guard Concept B Facet Guard Ref A Facet Merchant Concept A Facet Merchant Concept B Facet Merchant Ref A Fenn Concept A Fenn Concept B Fenn Ref A Hale Concept A Hale Concept B Hale Ref A Iver Concept A Iver Concept B Iver Ref A Keeper Scribe Concept A Keeper Scribe Concept B Keeper Scribe Ref A Lineup Evane A Lineup Facets A Lineup Sallowbank A Lio Concept A Lio Concept B Lio Ref A Marra Concept A Marra Concept B Marra Ref A Ondine Concept A Ondine Concept B Ondine Ref A Protagonist Female Expressions A Protagonist Female Expressions B Protagonist Female Poses A Protagonist Female Poses B Protagonist Female Ref A Protagonist Female Ref B Protagonist Female Ref V2 A Protagonist Female Ref V2 B Protagonist Female Turnaround A Protagonist Female Turnaround B Protagonist Male Expressions A Protagonist Male Expressions B Protagonist Male Poses A Protagonist Male Poses B Protagonist Male Ref A Protagonist Male Ref B Protagonist Male Ref V2 A Protagonist Male Ref V2 B Protagonist Male Turnaround A Protagonist Male Turnaround B Rook Concept V3 A Rook Concept V3 B Rook Expressions A Rook Ref V3 A Mirrored Rook Ref V3 A Rook Ref V3 B Stilled Girl Concept A Stilled Girl Concept B Tamsin Concept A Tamsin Concept B Tamsin Expressions A Tamsin Ref A Tender Adept Concept A Tender Adept Concept B Tender Adept Ref A Tobin Concept A Tobin Concept B Tobin Ref A Villager Child Concept A Villager Child Concept B Villager Child Ref A Villager Farmer Concept A Villager Farmer Concept B Villager Farmer Ref A Villager Fisher Concept A Villager Fisher Concept B Villager Fisher Ref A Warden Guard Concept A Warden Guard Concept B Warden Guard Ref A Waymaker Driver Concept A Waymaker Driver Concept B Waymaker Driver Ref A Wen Concept A Wen Concept B Wen Ref A From Walkthrough: Act 3 › Characters