Location
The Hour Stair
Cliff monastery and archive
Connected
Sides & Factions
Concept art
Elsewhere in the Codex
- Chapter
- 3. The Hour Stair
- Where
- The Hour Stair
- Beat
- Keeper Hale's sealed records: the truth of the Breaking, and the Sallow warp as the same pattern, small.
- Set piece
- The hour sentinel (Hale's trial)
- Card
- Twinhold
- Mended
- Bells in both halves of the city. The five factions argue over who the Mending belongs to, as they always have. The Wardens send patrols into the Shardfield to "keep it still".
- Shattered
- The mirrored city's reflections fall out of step with it: the river between the halves shows each half slightly wrong. The Wardens turn their courts into watch-houses against the glints. No court can seal a spell any more, and they know it.
- Held
- The Hour Stair records are read aloud in the Hall of Measure (if Tamsin stepped out) or leaked from it (if not). The Prelacy is challenged for the first time in living memory. Un-teaching continues, argued over in every court.
From Walkthrough: Act 4 › Chapter F: Epilogues › Epilogue cards
- Deed
- Return a stolen fragment to Hale
- Quest
- (walkthrough deed; the Hour Stair)
- Where
- The Hour Stair
From Side Quests › The Undermere › The Long Way Up (`long_way_up`)
Story: Something sings in the flooded nave at night and keeps the den awake. Two drowned choristers hum the Mere Hymn in unison over black water. The Hour Stair records say the Drowned Choir was the Mending's choir (walkthrough-act-3.md, scene 3.3), and the verse they keep singing is the Mending's last note, never finished. Once the choristers are beaten, the player chooses: silence them for good with Hush, or listen while they finish the verse and fade on their own. Either way, a page of the hymn is left on the water. It is what Tobin has been waiting forty years to hear about (his quest is on the Sallow).
From Side Quests › The Undermere › The Flooded Nave (`side_drowned_nave`)
- Region
- 4. Hushfold and the Hour Stair
- Site id
gorge_lip- Where
- The Hour Stair gorge, below the archive window
- Near a town
- no
From Side Quests › Recurring world activities › Warp-born glyph hunts
- Encounter id
stair_owls- Enemies
- 2
echo_owl+ 2frost_glint- Where
- The Hour Stair, lower flights
- Act
- Act 3
- Difficulty
- 4.0
- XP
- 80
From Bestiary › Regions and encounters › Hushfold and the Hour Stair (the Evane highlands)
- Encounter id
hour_trial- Enemies
hour_sentinel- Where
- The Hour Stair, the bell court (scene 3.2, after Keeper Hale teaches Hasten); the fight lasts one "hour", about 3 minutes
- Act
- Act 3
- Difficulty
- 5.0
- XP
- 110
From Bestiary › Regions and encounters › Hushfold and the Hour Stair (the Evane highlands)






