The Velan Codex

Location

Hushfold

Silent abbey in an echo valley

Idea, not yet confirmed

Connected

Sides & Factions

Spells

Items

Concept art

Elsewhere in the Codex

NPC
A Still Choir monk
Where
Wanders the Middle Market
Role
Never speaks; signs with mirrored hands; a seed for Hushfold (concept choir-monk-concept).

From Walkthrough: Prologue and Act 1 › Halfway › People

The Still Choir monk: a silent monk signing in the Middle Market, who leaves a folded note in mirrored hand-signs if the protagonist watches for long enough: a seed for Hushfold and Choirmistress Wen.

From Walkthrough: Prologue and Act 1 › Hooks for side content

Un-teaching risk. The narrow rule from Story Bible section 2 applies all act: a Warden court seals a spell only after the player is caught casting a forbidden (Facet) spell on Evane people or inside an Evane town. Twinhold, Greenvault and Hushfold are Evane towns. The Shardfield, the Long Road's wild stretches and Lanternfall are not. Repel can never be sealed.

From Walkthrough: Act 2 › Starting state › Act-wide systems this act uses (Idea)

Step
any
Twinhold first (route A)
Greenvault and Hushfold once their invitations arrive (chapter 6)
Lanternfall first (route B)
Same

From Walkthrough: Act 2 › Order of play

Still Choir (Sister Ise, signing): an invitation to Hushfold and the Choir's courting token, two vials of still water.

From Walkthrough: Act 2 › Chapter 1: Twinhold, with Tamsin › The courting

Greenvault and Hushfold open once their invitations arrive at the courting (invite.greenvault, invite.hushfold). Each is a short chapter of its own, playable any time before act2.done, and stays open after it for side content.

From Walkthrough: Act 2 › Chapter 6: Faction Visits (optional)

Where: Hushfold, an abbey in an echo valley off the Long Road, reached by the Quiet Fork above the wind pass (scene Hushfold; spawn Spawn_quiet_fork; markers Event_wen, Event_bell_tower, Event_listen_stone).

From Walkthrough: Act 2 › Chapter 6: Faction Visits (optional) › Hushfold: the silent abbey

Where: Hushfold, the empty bell tower (marker Event_bell_tower), then Wen's writing room.

From Walkthrough: Act 2 › Chapter 6: Faction Visits (optional) › Hushfold: the echo glint and Wen's letters

Spawns: Spawn_twinhold_end, Spawn_lanternfall_end, Spawn_quiet_fork (back from Hushfold).

From Walkthrough: Act 2 › Locations › The Long Road (`long_road`, scene `LongRoad`; `wind_pass`, scene `WindPass`)

Exits: Twinhold's Far Gate; Lanternfall's Sand Gate; the Quiet Fork to Hushfold (above the pass).

From Walkthrough: Act 2 › Locations › The Long Road (`long_road`, scene `LongRoad`; `wind_pass`, scene `WindPass`)

Wen's letters: a running courier chain between Hushfold and Lanternfall; Warden attention if caught.

From Walkthrough: Act 2 › Hooks for Side Content

Art: Twinhold, the Hall of Measure (Measuring Floor, Bridge Court, Speaker's Chamber, Vault), the Long Road and wind pass, Lanternfall, the Shardfield and glass storm, the Sallow warp, Greenvault, Hushfold. Characters: Tamsin, Rook (with the one-armed casting animation), Dace, Ondine, Iver, Lio, Pell, Bramble, Wen (signing set), envoys, Ness, outlaws. Creatures: the winged glint and glint brute (bestiary), the Windglass Kite, the storm, bramble and echo glints, the Warden golem and Warden sentinel (bestiary). VFX: Gale, Facet Seal, Headwind, the sealing bands, the five-person mending dome, the stilling glass spreading, ward opening, glass storm.

From Walkthrough: Act 2 › Content and Code This Act Needs

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