Story
Key Locations
Every place below is (Idea). The Look column is written as a brief for concept art.
| Place | Side | What it is | Look | Story use |
|---|---|---|---|---|
| Sallowbank | Unaligned border | Farming village on the Sallow river | Thatched farmhouses, a mirrored pair of Ls painted on every doorpost, a rope ferry, Aske's barn | Prologue: first cast, golem fight |
| The Drowned Steps | Unaligned | Still Age shrine half under the river | Stone stairs descending into clear water; glyphs on the lower steps visible through the surface | Prologue: first fragment (Coil); Act 1: Sallow Wyrm |
| Halfway | Neutral | Market town under truce | Stalls in pale blue and amber side by side; the Proving Ring in an old quarry | Act 1 hub; Market and PvP arena |
| Twinhold | Evane, Wardens | Evane capital | A city built as two mirrored halves either side of a river, joined by the bridge-palace Hall of Measure; pale stone, silver, pale-blue glyph light | Act 2 court; Measure Vault |
| Greenvault | Evane, Tenders | Terraced garden-monastery | Overgrown terraces, a hall roofed with living vines, violet glyph light | Act 2 faction visit |
| The Hour Stair | Evane, Keepers | Cliff monastery and archive | A spiral stair cut into a cliff face, a bell for every hour | Act 3: the truth of the Breaking |
| Hushfold | Evane, Still Choir | Silent abbey in an echo valley | Snow, no bells, monks signing with mirrored hands | Act 2 faction visit; Wen |
| The Long Road | Evane, Waymakers | Caravan route over a highland wind pass | Wagon trains under pale-green-lit sails, windmills on every ridge | Act 2: Gale, caravan defence |
| The Shardfield | Wild, Facet-held | The drained bed of the Mere | Miles of standing mirror shards, each reflecting a different sky; glass storms | Acts 2–4: fragment hunting |
| Lanternfall | Facets | Facet city inside the largest standing shard | Amber sunlight broken into colours through cut glass; mismatched buildings of salvaged shard | Act 2 court |
| Corran | Facets (former) | The stilled town | Streets and people frozen in clear glass, mid-step; a warp glowing behind them | Act 3: Aske's past |
| The Undermere | Outlaws of both sides | Caverns under the Shardfield | Dark tunnels; the world's reflection hangs upside down on the cave roof | The underworld for evil players (section 7) |
| The Heart Pane | Contested | Last unbroken piece of the Mere | A flat mirror a few hundred metres across, sky above and below | Act 4 finale |