The Velan Codex

Story

Halfway

(Idea) A walled market town at the bridge where the Sallow Road crosses the Sallow, with roads out in four directions (concept halfway-overworld-a). Neither side owns it. It runs under the Halfway Truce, kept by an elected Reeve and enforced at the gate. The Act 1 hub.

The truce

Districts

DistrictWhat's thereMood
Bridge Gate and the Truce StoneArrival from the Sallow Road (Spawn_from_overworld, Exit_to_overworld); the Gate Pair; the Truce Stone.Busy, checked, polite.
The Pale RowEvane stalls under pale blue awnings: Sister Orla's Remedies, Harl the silversmith, the Measure Post.Symmetrical, quiet, fixed prices.
The Amber RowFacet stalls under amber lamps: Quill's Cut Glass, Nell's free glyph table.Mismatched, loud, haggling.
The Middle MarketThe square between the rows: Hob's Sundries, the Market board, the Truce Board, the token-changer, the Split Loaf inn. Unaligned.Market-day crowd.
The Barge LandingMoorings on the Sallow, Dorrit's barge, a fish stall.Wet, working, worried.
The QuarryQuarry Lane out to the Proving Ring in the old quarry.Echoing; a crowd on bout days.
The gate squareThe Pale Gate (Twinhold road) and the Amber Gate (Lanternfall road), facing each other.Open from the end of Act 1.

Rough layout: the Sallow runs along one side with the bridge and landing; the Bridge Gate opens onto the Truce Stone; the two Rows run parallel from the stone with the Middle Market between them, so the Pale Row and Amber Row face each other across the square; the Split Loaf closes the far end of the square; Quarry Lane leaves from one corner to the Proving Ring in the old quarry, still inside the walls and the truce stones (the one place inside them where casting is allowed); the gate square is at the far end beyond the inn. Keep the square open in the upper middle of the screen, with stall fronts on the sides.

People

NPCWhereRole
Reeve Hollin TaceTruce Stone, Mark_reeveKeeps the truce; elected; pays the Wyrm reward.
Sef (Warden) and Wren (Facet), the Gate PairBridge Gate, Mark_sef, Mark_wrenCheck everyone entering; bicker; finish each other's sentences.
Bram TolleyThe Split LoafInnkeeper; rooms ("Rest"); gossip.
HobHob's SundriesGeneral goods; keeps the Market board.
Sister OrlaPale RowTender healer; teaches Mend.
HarlPale RowEvane silversmith; sets the wyrm plate in a locket.
The Measure Post clerkPale RowWarden letter office; won't carry Aske's letter ("That seal says by hand.").
QuillAmber RowFacet glass-cutter; cuts the wyrm plate.
NellAmber RowGives away chalk copies of Facet glyphs.
Ringmaster Ulla StroudThe Quarry, Mark_ullaRuns the Proving Ring.
Dorrit MallowBarge LandingBargewoman; brings the Wyrm news.
A Still Choir monkWanders the Middle MarketNever speaks; signs with mirrored hands; a seed for Hushfold (concept choir-monk-concept).

Shops

Prices are in copper, the one currency: Halfway's holed copper coins (concept items/currency-a, which also shows Evane silver and Facet tokens; those are valuables to sell, not money). Every item here is (Idea). Ids, effects and prices follow the items tab's catalogue (VEL-61); dry_boots, rope, lamp_oil and twinhold_road_map are quest props with no catalogue row. Items can't be used in battle yet; the battle effects listed assume they will be.

ShopKeeperSellsPrice
Hob's SundriesHobhoney_bread (before battle: +10 max HP in the next battle)6
herb_salve (belt: clears every harmful effect, then heal 5)15
copper_band (band: sync grace +10 ms)45
dry_boots (cosmetic; Aske notices)30
rope, lamp_oil (for side jobs)3 each
Sister Orla's RemediesSister Orlamend_tonic (belt: heal 20)18
herb_salve15
Harl, silversmithHarlSets the cut wyrm plate into a still_water_locket (charm: breath +8%)25
The Measure PostClerkSends letters; sells a twinhold_road_map (marks the Pale Road)10
Quill's Cut GlassQuillsigil_pendant (charm: independent spells' sync grace +30 ms; Quill helps design the protagonist's sigil, a hook)170
shard_cuff (band: independent spells +5% power; odd pair: their sync grace +30 ms), a commission90 and 3 mirror_grit
Cuts the wyrm plate20
Nell's tableNellChalk copies of Facet glyphs (free; they fizzle until traced from a real fragment)0
Token-changer(unnamed)Buys Evane silver measures (evane_silver) and Facet glass tokens (facet_token) for copper50 each

Act 1 income: 60 copper from the Reeve, and Truce Board jobs. Glints pay in materials, never copper: glint_quicksilver (about 1 per 2 glints), which any shop buys at 4. The protagonist starts Act 1 with whatever the Prologue gives (nothing today; the items tab proposes 20 copper from Aske at the send-off), so the first tonic costs a Truce Board job or a few sales of quicksilver.

The Proving Ring

Halfway music and sound

One loop built from two motifs played together: a mirrored, symmetrical Evane phrase and an off-kilter Facet one, over market percussion. The Split Loaf has its own warm ambience; the Proving Ring has a crowd loop. The existing loops are music_sallowbank_loop, music_overworld_loop, music_barn_night_loop, music_battle_loop and music_victory_sting.

Concept art

From Walkthrough: Prologue and Act 1 › Halfway