The Velan Codex

Character

Quill

Idea, not yet confirmed

Elsewhere in the Codex

Who: Sister Orla (Tender healer), Harl (Evane silversmith), the Measure Post clerk, Quill (Facet glass-cutter), Nell (Facet glyph-giver).

From Walkthrough: Prologue and Act 1 › Act 1: The Sallow Road › Chapter 3: Halfway

Content to make: Act1_Halfway_Orla, _Harl, _MeasurePost, _Quill, _Nell, each with a before-the-Wyrm and after-the-Wyrm part, as the villagers have per stage. Taking a chalk copy from Nell sets took.chalk_copy 1 (rep.facets +5). Shops: section 4.

From Walkthrough: Prologue and Act 1 › Act 1: The Sallow Road › Chapter 3: Halfway

Art and audio: stall kit in two versions (pale blue awnings, amber glass); NPC placeholders until models (concepts tender-adept-concept for Orla, facet-merchant-concept for Quill). Concepts: halfway-a/b, halfway-market-a/b, halfway-kit-a/b.

From Walkthrough: Prologue and Act 1 › Act 1: The Sallow Road › Chapter 3: Halfway

Where: halfway, Quill's stall (Amber Row), then Harl's (Pale Row).

From Walkthrough: Prologue and Act 1 › Act 1: The Sallow Road › Chapter 6: The road onward

Who: Quill, Harl.

From Walkthrough: Prologue and Act 1 › Act 1: The Sallow Road › Chapter 6: The road onward

What happens: Quill can cut the wyrm plate but won't set it in silver; Harl can set it but won't cut mirror-glass. Carried between the two rows, the plate becomes a Still-Water Locket, a silver locket holding a disc of water that has never rippled, which helps its wearer hold their breath. Each craftsman pretends not to know the other's work is in it.

From Walkthrough: Prologue and Act 1 › Act 1: The Sallow Road › Chapter 6: The road onward

Content to make: quest still_water; nodes Act1_Quill_Plate, Act1_Harl_Plate. Quill cuts the wyrm_plate for 20 copper (still_water.stage 1); Harl sets it into a still_water_locket (charm: breath +8%) for 25 copper, and the plate goes into the locket (still_water.stage 2). The first gear that changes casting (main tab, section 9).

From Walkthrough: Prologue and Act 1 › Act 1: The Sallow Road › Chapter 6: The road onward

District
The Amber Row
What's there
Facet stalls under amber lamps: Quill's Cut Glass, Nell's free glyph table.
Mood
Mismatched, loud, haggling.

From Walkthrough: Prologue and Act 1 › Halfway › Districts

NPC
Quill
Where
Amber Row
Role
Facet glass-cutter; cuts the wyrm plate.

From Walkthrough: Prologue and Act 1 › Halfway › People

Shop
Quill's Cut Glass
Keeper
Quill
Sells
sigil_pendant (charm: independent spells' sync grace +30 ms; Quill helps design the protagonist's sigil, a hook)
Price
170

From Walkthrough: Prologue and Act 1 › Halfway › Shops

A sigil of your own: Quill offers to help design the protagonist's Facet sigil from two unlike shapes. Wearing it changes how Facet NPCs greet them; Evane gatekeepers notice too.

From Walkthrough: Prologue and Act 1 › Hooks for side content

Names that collided across walkthroughs were changed in VEL-63: the Halfway gate's Facet is Wren (Pell is Act 2's sealed runner), the Amber Row's glyph-giver is Nell (Mott is Act 3's Undermere door), and the Waymaker drover on the Sallow Road is Jory (Jory is Act 3's old bell-ringer). Halfway and road names now: Hollin Tace, Sef, Wren, Bram Tolley, Hob, Orla, Harl, Quill, Nell, Ulla Stroud, Dorrit Mallow, Jory. The currency is copper, items use the items tab's catalogue ids, and enemies (glint, tamsin_ring, sallow_wyrm) use the bestiary's.

From Walkthrough: Prologue and Act 1 › Notes for the continuity pass (VEL-63)

13 more mentions