Character
Sister Orla
Connected
Spells
Elsewhere in the Codex
Who: Sister Orla (Tender healer), Harl (Evane silversmith), the Measure Post clerk, Quill (Facet glass-cutter), Nell (Facet glyph-giver).
From Walkthrough: Prologue and Act 1 › Act 1: The Sallow Road › Chapter 3: Halfway
What happens: The two rows face each other across the Middle Market. The Pale Row is pale blue awnings, symmetrical stalls and very polite prices; the Amber Row is mismatched glass, amber lamps and haggling. Nell sits at a table giving away chalk copies of Facet glyphs to anyone who asks, and the protagonist learns that a copy fizzles until it's traced from a real fragment ("The glyph's free. The tracing's up to you."). Sister Orla is treating bargefolk for cuts from "something in the river", the first rumour of the Wyrm.
From Walkthrough: Prologue and Act 1 › Act 1: The Sallow Road › Chapter 3: Halfway
Art and audio: stall kit in two versions (pale blue awnings, amber glass); NPC placeholders until models (concepts
tender-adept-conceptfor Orla,facet-merchant-conceptfor Quill). Concepts:halfway-a/b,halfway-market-a/b,halfway-kit-a/b.From Walkthrough: Prologue and Act 1 › Act 1: The Sallow Road › Chapter 3: Halfway
Where:
halfway, Sister Orla's stall on the Pale Row, then the Barge Landing.From Walkthrough: Prologue and Act 1 › Act 1: The Sallow Road › Chapter 3: Halfway
Who: Sister Orla, Dorrit Mallow (bargewoman).
From Walkthrough: Prologue and Act 1 › Act 1: The Sallow Road › Chapter 3: Halfway
What happens: Orla needs tonics carried to Dorrit's crew at the Barge Landing, who were cut by something under the river. Dorrit is blunt about it: something has been rocking barges near the Drowned Steps for two nights. Back at the stall, Orla teaches Mend hand over hand, a taught glyph with no fragment, because the protagonist has "two good hands and a long road". She is a Tender: she heals what would heal anyway, and says so.
From Walkthrough: Prologue and Act 1 › Act 1: The Sallow Road › Chapter 3: Halfway
Content to make: quest
mend_lesson; nodesAct1_Orla_Errand,Act1_Landing_Dorrit_Tonics,Act1_Orla_Lesson(ends in<<learn_spell mend>>). Orla gives 3mend_tonicto carry (<<give_item mend_tonic 3>>) and Dorrit takes them (<<take_item mend_tonic 3>>). Setsorla.stage1–3,spell.learned.mend1,rep.evane+5.From Walkthrough: Prologue and Act 1 › Act 1: The Sallow Road › Chapter 3: Halfway
- District
- The Pale Row
- What's there
- Evane stalls under pale blue awnings: Sister Orla's Remedies, Harl the silversmith, the Measure Post.
- Mood
- Symmetrical, quiet, fixed prices.
- NPC
- Sister Orla
- Where
- Pale Row
- Role
- Tender healer; teaches Mend.
- Shop
- Sister Orla's Remedies
- Keeper
- Sister Orla
- Sells
mend_tonic(belt: heal 20)- Price
- 18
Names that collided across walkthroughs were changed in VEL-63: the Halfway gate's Facet is Wren (Pell is Act 2's sealed runner), the Amber Row's glyph-giver is Nell (Mott is Act 3's Undermere door), and the Waymaker drover on the Sallow Road is Jory (Jory is Act 3's old bell-ringer). Halfway and road names now: Hollin Tace, Sef, Wren, Bram Tolley, Hob, Orla, Harl, Quill, Nell, Ulla Stroud, Dorrit Mallow, Jory. The currency is copper, items use the items tab's catalogue ids, and enemies (
glint,tamsin_ring,sallow_wyrm) use the bestiary's.From Walkthrough: Prologue and Act 1 › Notes for the continuity pass (VEL-63)
Known spells: Repel and Coil. Act 1 can also teach Brace (Aske traces it hand over hand at the Sallowbank ferry, quest
aske_brace; she doesn't cast) and Mend (Sister Orla, a Tender healer at Halfway, questmend_lesson). Both are optional, so this act works with or without them.