The Velan Codex

Story

Act 1: The Sallow Road

(Idea) The protagonist walks on alone with the two letters, reaches Halfway, the market town under truce where the roads to Twinhold and Lanternfall meet, and is found there by Tamsin Vale and Rook, both looking for whoever rang the Glass. News comes that something has risen out of the Sallow at the Drowned Steps; the protagonist goes back and drives off the Sallow Wyrm with Repel and Coil while whichever recruiters came watch from the bank. The act ends at Halfway's two gates, choosing which letter to deliver first.

Beats from the Story Bible and where they land:

Story Bible beatScene
The player walks on alone from the Drowned Steps, carrying the two letters1.1, 2.1–2.3
Halfway, the neutral market town; both sides trade under truce3.1–3.5 and section 4
Introduces the Market (main tab, section 9)3.3
Introduces the Proving Ring, the PvP arena (main tab, section 10)3.4, 4.5
Tamsin Vale and Rook arrive looking for "whoever rang the Glass"4.1–4.4
The Sallow Wyrm rises at the Drowned Steps once Aske has gone; Repel staggers it, Coil hurts it5.1–5.4
Coil, learned at the end of the Prologue, put to work2.2, 5.3
The road onward to the Act 2 choice (which letter first)6.1–6.4

act1.stage drives the act, as prologue.stage drives the Prologue:

StageMeansSet by
0The Prologue is done; Act 1 has started.(unset)
1The protagonist has left the Steps alone.Act1_Steps_Alone
2Arrived at Halfway.Act1_Halfway_TruceStone
3Slept at the Split Loaf; the strangers are in town.Act1_Halfway_Morning
4Met both Tamsin and Rook together.Act1_SplitLoaf_Table
5The Ring bout is over and the Wyrm news has come.Act1_Ring_News
6The Sallow Wyrm is driven off.Act1_Wyrm_Rise (on a win)
7Reported to the Reeve at Halfway.Act1_Halfway_Reeve_After
8Chose a road; Act 2 begins.Act1_Gates_Choose (which also sets act1.done 1)

Chapter 1: Alone

Scene 1.1: Mind the current

Chapter 2: The Sallow Road

The overworld scene grows: past the Drowned Steps' turning the road goes on to Halfway's bridge. New markers Road_1 to Road_3 and an exit Exit_to_halfway with a matching Spawn_from_halfway.

Scene 2.1: The milestone

Scene 2.2: Glints in the reeds

Scene 2.3: Wagons with green sails

Chapter 3: Halfway

The town itself is described in section 4.

Scene 3.1: The Truce Stone

Scene 3.2: The Rows

Scene 3.3: The Middle Market

Scene 3.4: The Proving Ring

Scene 3.5: Sister Orla's errand (Mend)

Chapter 4: Whoever rang the Glass

Scene 4.1: The morning after

Scene 4.2: Tamsin Vale

Scene 4.3: Rook

Scene 4.4: The table at the Split Loaf

Scene 4.5: A bout in the Ring

Chapter 5: The Sallow Wyrm

Scene 5.1: News from the landing

Scene 5.2: The road back

Scene 5.3: The Wyrm rises

Scene 5.4: Still water

Chapter 6: The road onward

Scene 6.1: Back to Halfway

Scene 6.2: Cut and set (optional)

Scene 6.3: Home, briefly (optional)

Scene 6.4: Two gates

Concept art

From Walkthrough: Prologue and Act 1 › Act 1: The Sallow Road