Character
Reeve Hollin Tace
Elsewhere in the Codex
- Stage
- 7
- Means
- Reported to the Reeve at Halfway.
- Set by
Act1_Halfway_Reeve_AfterFrom Walkthrough: Prologue and Act 1 › Act 1: The Sallow Road
Who: the Gate Pair (Sef, a Warden, and Wren, a Facet), then Reeve Hollin Tace.
From Walkthrough: Prologue and Act 1 › Act 1: The Sallow Road › Chapter 3: Halfway
What happens: Sef and Wren check everyone who comes in, each their own way: Sef looks at the visitor's hands, Wren at their sigil, and they finish each other's sentences while pretending not to. They set out the truce: everyone trades, nobody casts inside the walls except in the Proving Ring, nobody recruits by force. Wren asks the protagonist's sigil; they have none, which Wren finds sad and Sef finds proper. The Reeve, passing, welcomes them: "Everybody's welcome. Nobody's welcome to cast." Rooms are at the Split Loaf.
From Walkthrough: Prologue and Act 1 › Act 1: The Sallow Road › Chapter 3: Halfway
Content to make:
Act1_Halfway_TruceStone(Dialogue/Act1/halfway.yarn). Setsact1.stage2,met.reeve1. Afterwards the Reeve's "Talk" playsAct1_Halfway_Reeve, which picks lines by stage. Truce rule in data: Halfway has no field-cast interactables outside the Ring.From Walkthrough: Prologue and Act 1 › Act 1: The Sallow Road › Chapter 3: Halfway
Where:
halfway, the Truce Stone; the Reeve atMark_reeve.From Walkthrough: Prologue and Act 1 › Act 1: The Sallow Road › Chapter 6: The road onward
Who: Reeve Hollin Tace, the Gate Pair, Dorrit, a crowd.
From Walkthrough: Prologue and Act 1 › Act 1: The Sallow Road › Chapter 6: The road onward
What happens: The barges are moving again and Halfway knows who to thank. The Reeve pays a reward from the market fund, then tells the protagonist plainly that half the town now wants them in Twinhold and the other half in Lanternfall, and the truce only covers the town. Dorrit gives them free passage on her barge for life. The Halfway NPCs switch to their after-the-Wyrm lines.
From Walkthrough: Prologue and Act 1 › Act 1: The Sallow Road › Chapter 6: The road onward
(Idea) A walled market town at the bridge where the Sallow Road crosses the Sallow, with roads out in four directions (concept
halfway-overworld-a). Neither side owns it. It runs under the Halfway Truce, kept by an elected Reeve and enforced at the gate. The Act 1 hub.
- NPC
- Reeve Hollin Tace
- Where
- Truce Stone,
Mark_reeve- Role
- Keeps the truce; elected; pays the Wyrm reward.
Act 1 income: 60 copper from the Reeve, and Truce Board jobs. Glints pay in materials, never copper:
glint_quicksilver(about 1 per 2 glints), which any shop buys at 4. The protagonist starts Act 1 with whatever the Prologue gives (nothing today; the items tab proposes 20 copper from Aske at the send-off), so the first tonic costs a Truce Board job or a few sales of quicksilver.
Scene 6.1: Reeve's reward is 60 copper;
rep.evaneandrep.facets+5 each (one currency; rep steps of 5)
Section 4 income: 60 copper from the Reeve; glints pay
glint_quicksilver(sold at 4), never copper; notes the items tab's proposed 20 copper send-off purse (VEL-63: glints never drop copper)