The Velan Codex

Character

Bram Tolley

Idea, not yet confirmed

Elsewhere in the Codex

Who: Hob (sundries and the Market board), Bram Tolley (innkeeper, at the Split Loaf door).

From Walkthrough: Prologue and Act 1 › Act 1: The Sallow Road › Chapter 3: Halfway

Where: halfway, the Split Loaf (interactable "Rest" at Bram Tolley), then the Truce Stone.

From Walkthrough: Prologue and Act 1 › Act 1: The Sallow Road › Chapter 4: Whoever rang the Glass

Who: Bram Tolley; a crowd at the Truce Stone; Tamsin and Rook glimpsed.

From Walkthrough: Prologue and Act 1 › Act 1: The Sallow Road › Chapter 4: Whoever rang the Glass

What happens: Bram gives the protagonist the last room ("The town's full of people looking for someone."). In the morning the Truce Stone has a crowd: a Warden in silver and pale blue is asking stall-keepers about whoever rang the Glass three nights ago, and a one-armed Facet on a crate is asking the same thing louder. Neither knows yet who they're looking for.

From Walkthrough: Prologue and Act 1 › Act 1: The Sallow Road › Chapter 4: Whoever rang the Glass

Who: Tamsin, Rook, Bram Tolley.

From Walkthrough: Prologue and Act 1 › Act 1: The Sallow Road › Chapter 4: Whoever rang the Glass

NPC
Bram Tolley
Where
The Split Loaf
Role
Innkeeper; rooms ("Rest"); gossip.

From Walkthrough: Prologue and Act 1 › Halfway › People

Names that collided across walkthroughs were changed in VEL-63: the Halfway gate's Facet is Wren (Pell is Act 2's sealed runner), the Amber Row's glyph-giver is Nell (Mott is Act 3's Undermere door), and the Waymaker drover on the Sallow Road is Jory (Jory is Act 3's old bell-ringer). Halfway and road names now: Hollin Tace, Sef, Wren, Bram Tolley, Hob, Orla, Harl, Quill, Nell, Ulla Stroud, Dorrit Mallow, Jory. The currency is copper, items use the items tab's catalogue ids, and enemies (glint, tamsin_ring, sallow_wyrm) use the bestiary's.

From Walkthrough: Prologue and Act 1 › Notes for the continuity pass (VEL-63)