Character
Tamsin Vale
Rival and friend
Hook
Sent to recruit the player; believes the rules completely until she reads what the Hour Stair hides.
Voice
"The rules aren't there to stop you. They're there to stop what you'd do by accident."
One line of voice
"They told us the Facets broke the Mere. They told us so well I never asked who 'they' were."
Connected
Spells
3D model
Scroll here to load the model.
Elsewhere in the Codex
Whether NPCs travel with the player in battle (Tamsin and Rook travelling along is worth exploring).
Tamsin Vale (Wardens) and Rook (Facets) both arrive looking for "whoever rang the Glass".
Twinhold (Evane). Tamsin guides. The five factions court the player according to how they draw (section 6's idea). The player watches a public un-teaching.
- Question
- Do Tamsin and Rook travel with the player?
- Answer
- Sure, worth exploring.
- Where it shows
- Section 5
From Story Bible › Open Story Questions › Decided (Ray, 2 Nov 2026)
(Idea) The protagonist walks on alone with the two letters, reaches Halfway, the market town under truce where the roads to Twinhold and Lanternfall meet, and is found there by Tamsin Vale and Rook, both looking for whoever rang the Glass. News comes that something has risen out of the Sallow at the Drowned Steps; the protagonist goes back and drives off the Sallow Wyrm with Repel and Coil while whichever recruiters came watch from the bank. The act ends at Halfway's two gates, choosing which letter to deliver first.
From Walkthrough: Prologue and Act 1 › Act 1: The Sallow Road
- Story Bible beat
- Tamsin Vale and Rook arrive looking for "whoever rang the Glass"
- Scene
- 4.1–4.4
From Walkthrough: Prologue and Act 1 › Act 1: The Sallow Road
- Stage
- 4
- Means
- Met both Tamsin and Rook together.
- Set by
Act1_SplitLoaf_TableFrom Walkthrough: Prologue and Act 1 › Act 1: The Sallow Road
Who: Bram Tolley; a crowd at the Truce Stone; Tamsin and Rook glimpsed.
From Walkthrough: Prologue and Act 1 › Act 1: The Sallow Road › Chapter 4: Whoever rang the Glass
Content to make:
Act1_SplitLoaf_Rest,Act1_Halfway_Morning(plays on waking, with<<fade_out>>/<<fade_in>>). Setsact1.stage3. Actors: Tamsin atMark_tamsin_pale_rowand Rook atMark_rook_amber_row,when act1.stage == 3.From Walkthrough: Prologue and Act 1 › Act 1: The Sallow Road › Chapter 4: Whoever rang the Glass
Who: Tamsin Vale.
From Walkthrough: Prologue and Act 1 › Act 1: The Sallow Road › Chapter 4: Whoever rang the Glass
What happens: Tamsin is questioning the Measure Post clerk with a list. She is earnest, quick, and quotes rules the way other people quote proverbs. She guesses it's the protagonist when she sees the pale blue seal on Aske's letter, then asks to see their hands: she draws a small mirrored mark in the air with one finger of each hand (not a cast; she keeps the truce) and asks them to copy it. Their copy is so even that she goes quiet for a moment.
From Walkthrough: Prologue and Act 1 › Act 1: The Sallow Road › Chapter 4: Whoever rang the Glass
Art and audio: Tamsin's model (concepts
tamsin-concept-a/b,tamsin-ref-a,tamsin-expressions-a); her glyph bands glow faintly when she draws.From Walkthrough: Prologue and Act 1 › Act 1: The Sallow Road › Chapter 4: Whoever rang the Glass