The Velan Codex

Story

Chapter E: The Finale on the Pane

The finale is fought on the Pane's surface with the sky above and below (battle arena arena_heart_pane). It has two phases on every path: phase one is Ondine's mirrored chorus, and phase two is Iver's asymmetric shattering. What changes from path to path is whether the player is with each rite or against it.

PathPhase one: the mirrored chorusPhase two: the asymmetric shatteringThen
Help OndineWith it. Guard the chorus from the Culet cut (pane_chorus_guard).Against it. Stop Iver (pane_shatter_stop).Sing the last note (4.18).
Help IverAgainst it. Break the chorus (pane_chorus_break).With it. Cut the Pane while Ondine holds the last ward alone (pane_shatter_join).Draw the last cut (4.18).
Stop bothAgainst it. Break the chorus (pane_chorus_break).Against it. Stop Iver (pane_shatter_stop).Hold the Pane (4.17).

There is no "with both" path, because the two rites undo each other.

Losing. Every finale battle can be lost (canLose: true, allowFlee: false). A loss restarts that phase from its start with a short line from Aske ("Again. Slower."). The story never branches on a loss (Idea).

The Pane rule

(Idea) On the Pane's surface the reflection answers every cast, and it answers each drawing tier differently. This is how both phases use the tiers. The rule holds for the whole finale, and the battle HUD shows it as the Pane gauge: a bar from Still (−100, left) to Shattered (+100, right), starting at 0.

What the player castsHow the reflection answersIn battle
MirroredThe reflection agrees.At 80% quality or better: +25% power, gauge 4 towards Still. Under 60%: half power ("the reflection answers wrongly"). Precision pays more than anywhere else in the game.
ParallelThe reflection moves with the world.Normal power. Also pushes one hazard (a crack, a glint, a cutter's pick) across the surface and off the Pane, so it clears cracks. No gauge change.
AsymmetricThe reflection is told to become something else.+25% power, gauge 6 towards Shattered.
A cross-side thread (one Evane part, one Facet part, either order)Both answers at once.Normal composite power, and the gauge moves 10 towards 0. The First Pair moves it 25 towards 0.

At −100 (Still) the Pane freezes: asymmetric casts fizzle until the gauge comes back above −80. At +100 (Shattered) a crack bursts: two glints climb out and the gauge drops back to +70. Each rite pushes the gauge its own way every few seconds, so the player is always working against one of them.

Phase one: the mirrored chorus

Interlude: the companions

Phase two: the asymmetric shattering

The hold (Stop-both path only)

The last note, the last cut, the hold: the outcome

From Walkthrough: Act 4 › Chapter E: The Finale on the Pane