Spellcasting
Combos and Composite Spells
- Spells must be learned in-game before they can be cast; knowing or being able to draw a spell (e.g. looked up online) does not mean you can cast it. Players cannot invent spells, but can create composite spells by chaining casts, Street Fighter-style.
- Combos are mostly drawn as one continuous stroke.
- Combos can multiply spells or mix effects (e.g. wind + fire = fire tornado).
- (Idea) The strongest composites mix spells from different factions or both sides, rewarding the unaligned path.
Composites in the game
Any two learned spells chain, in either order, into one continuous stroke per thumb. 2 chains have names and effects of their own in Data/Composites; every other chain adds the two spells' effects and multiplies them by 1.2, and its breath window is 85% of the two spells' windows added together.
Every chain of the current spells
| Chain | Strokes | Style | Breath | Effect |
|---|---|---|---|---|
| Repel + Repel | Mirrored | 1020 ms | 24 damage, staggers 6 s | |
| Repel + Coil | Mirrored | 1105 ms | 40.8 damage, staggers 3 s | |
| Repel + Gale | Independent | 1020 ms | 30 damage, staggers 3 s | |
| Bulwark | Independent | 1190 ms | 10 damage, 35 shield, staggers 3 s | |
| Repel + Brace | Mirrored | 1020 ms | 12 damage, 18 shield, staggers 3 s | |
| Repel + Mend | Mirrored | 1063 ms | 12 damage, 24 healing, staggers 3 s | |
| Repel + Bevel Lash | Independent | 1233 ms | 48 damage, staggers 3 s | |
| Repel + Prism Snare | Independent | 1275 ms | 21.6 damage, staggers 10.2 s | |
| Coil + Repel | Mirrored | 1105 ms | 40.8 damage, staggers 3 s | |
| Coil + Coil | Mirrored | 1190 ms | 57.6 damage | |
| Coil + Gale | Independent | 1105 ms | 46.8 damage | |
| Coil + Facet Seal | Independent | 1275 ms | 28.8 damage, 26.4 shield | |
| Coil + Brace | Mirrored | 1105 ms | 28.8 damage, 18 shield | |
| Coil + Mend | Mirrored | 1148 ms | 28.8 damage, 24 healing | |
| Coil + Bevel Lash | Independent | 1318 ms | 64.8 damage | |
| Coil + Prism Snare | Independent | 1360 ms | 38.4 damage, staggers 7.2 s | |
| Gale + Repel | Independent | 1020 ms | 30 damage, staggers 3 s | |
| Tempest | Independent | 1105 ms | 55 damage, staggers 1 s | |
| Gale + Gale | Parallel | 1020 ms | 36 damage | |
| Gale + Facet Seal | Independent | 1190 ms | 18 damage, 26.4 shield | |
| Gale + Brace | Independent | 1020 ms | 18 damage, 18 shield | |
| Gale + Mend | Independent | 1063 ms | 18 damage, 24 healing | |
| Gale + Bevel Lash | Independent | 1233 ms | 54 damage | |
| Gale + Prism Snare | Independent | 1275 ms | 27.6 damage, staggers 7.2 s | |
| Facet Seal + Repel | Independent | 1190 ms | 12 damage, 26.4 shield, staggers 3 s | |
| Facet Seal + Coil | Independent | 1275 ms | 28.8 damage, 26.4 shield | |
| Facet Seal + Gale | Independent | 1190 ms | 18 damage, 26.4 shield | |
| Facet Seal + Facet Seal | Independent | 1360 ms | 52.8 shield | |
| Facet Seal + Brace | Independent | 1190 ms | 44.4 shield | |
| Facet Seal + Mend | Independent | 1233 ms | 24 healing, 26.4 shield | |
| Facet Seal + Bevel Lash | Independent | 1403 ms | 36 damage, 26.4 shield | |
| Facet Seal + Prism Snare | Independent | 1445 ms | 9.6 damage, 26.4 shield, staggers 7.2 s | |
| Brace + Repel | Mirrored | 1020 ms | 12 damage, 18 shield, staggers 3 s | |
| Brace + Coil | Mirrored | 1105 ms | 28.8 damage, 18 shield | |
| Brace + Gale | Independent | 1020 ms | 18 damage, 18 shield | |
| Brace + Facet Seal | Independent | 1190 ms | 44.4 shield | |
| Brace + Brace | Mirrored | 1020 ms | 36 shield | |
| Brace + Mend | Mirrored | 1063 ms | 24 healing, 18 shield | |
| Brace + Bevel Lash | Independent | 1233 ms | 36 damage, 18 shield | |
| Brace + Prism Snare | Independent | 1275 ms | 9.6 damage, 18 shield, staggers 7.2 s | |
| Mend + Repel | Mirrored | 1063 ms | 12 damage, 24 healing, staggers 3 s | |
| Mend + Coil | Mirrored | 1148 ms | 28.8 damage, 24 healing | |
| Mend + Gale | Independent | 1063 ms | 18 damage, 24 healing | |
| Mend + Facet Seal | Independent | 1233 ms | 24 healing, 26.4 shield | |
| Mend + Brace | Mirrored | 1063 ms | 24 healing, 18 shield | |
| Mend + Mend | Mirrored | 1105 ms | 48 healing | |
| Mend + Bevel Lash | Independent | 1275 ms | 36 damage, 24 healing | |
| Mend + Prism Snare | Independent | 1318 ms | 9.6 damage, 24 healing, staggers 7.2 s | |
| Bevel Lash + Repel | Independent | 1233 ms | 48 damage, staggers 3 s | |
| Bevel Lash + Coil | Independent | 1318 ms | 64.8 damage | |
| Bevel Lash + Gale | Independent | 1233 ms | 54 damage | |
| Bevel Lash + Facet Seal | Independent | 1403 ms | 36 damage, 26.4 shield | |
| Bevel Lash + Brace | Independent | 1233 ms | 36 damage, 18 shield | |
| Bevel Lash + Mend | Independent | 1275 ms | 36 damage, 24 healing | |
| Bevel Lash + Bevel Lash | Independent | 1445 ms | 72 damage | |
| Bevel Lash + Prism Snare | Independent | 1488 ms | 45.6 damage, staggers 7.2 s | |
| Prism Snare + Repel | Independent | 1275 ms | 21.6 damage, staggers 10.2 s | |
| Prism Snare + Coil | Independent | 1360 ms | 38.4 damage, staggers 7.2 s | |
| Prism Snare + Gale | Independent | 1275 ms | 27.6 damage, staggers 7.2 s | |
| Prism Snare + Facet Seal | Independent | 1445 ms | 9.6 damage, 26.4 shield, staggers 7.2 s | |
| Prism Snare + Brace | Independent | 1275 ms | 9.6 damage, 18 shield, staggers 7.2 s | |
| Prism Snare + Mend | Independent | 1318 ms | 9.6 damage, 24 healing, staggers 7.2 s | |
| Prism Snare + Bevel Lash | Independent | 1488 ms | 45.6 damage, staggers 7.2 s | |
| Prism Snare + Prism Snare | Independent | 1530 ms | 19.2 damage, staggers 14.4 s |
Read from Assets/StreamingAssets/Data and Assets/Scripts/Scoring/Composites.cs. A joint sharper than 45° counts as a corner the player must make.
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