The Velan Codex

Spell

Wellspring

Thread: Mend into Root

Described in the Codex; there is no Data/Spells file for it yet, so no strokes to draw.

Elsewhere in the Codex

Content to make: Yarn Act2_Bramble_Patient, Act2_Bramble_Choice, Act2_Bramble_Orchard. Field cast <<prompt_cast table_mend>>. Sets bramble.patient (1 accepted, 2 healed in the hall, 3 healed in the orchard, 4 carried), crime.table_mend 1 for choice two. If the player knows Mend and Root, Bramble shows them the thread Wellspring (Mend into Root) before the patient is brought in (composite.known.wellspring 1 on its first cast).

From Walkthrough: Act 2 › Chapter 6: Faction Visits (optional) › Greenvault: Mother Bramble turns the dying away

[ ] 26. Threads have names. Settled for now by VEL-63, confirm. Story Bible § 7 says a thread is named by its parts ("Repel into Gale"). Game data already has Bulwark and Tempest, and the tabs name every thread: Headwind, Tempest, Bulwark, Thornshield, Wellspring, Blight, Thaw, Rebound, Deep Cut and the First Pair. Recommendation: one-word names in data and the Spell Book (Repel into Gale is headwind, flag composite.known.headwind), with the parts shown underneath. Update § 7 to match. Sources: story-bible.md § 7 Composites; walkthrough-act-2.md Q5; spell-roadmap.md Composites: named threads.

From Walkthrough: Act 4 › Open questions for Ray, all tabs › Spells and casting

Threads. Headwind (Repel into Gale) is the first, taught by Rook or Dace in Act 2; Tempest (Gale into Coil) and Bulwark (Repel into Facet Seal) follow the lesson; Thornshield (Coil into Facet Seal) and Wellspring (Mend into Root) are Act 2's other named threads. Thaw (Repel into Pavilion Wake, 1,360 ms) undoes the stilling of Corran in Act 3; the scene is still called the Unstilling, and Aske casts Brace across the warp at the same moment. The First Pair (Brace into Facet Seal, #FFFFFF) is Act 4's reflected thread and replaces the roadmap's Stillhold. Knell stays on hold.

From Walkthrough: Act 4 › Continuity notes › What is now the same everywhere

6.2: Bramble shows Wellspring (Mend into Root) if the player knows both, flag composite.known.wellspring (VEL-63 thread table)

From Walkthrough: Act 4 › Continuity notes › Change log

Spells Gained: threads Tempest, Bulwark, Thornshield, Wellspring added; paragraph now says Gale into Coil is Tempest and Coil into Facet Seal is Thornshield (VEL-63 thread table)

From Walkthrough: Act 4 › Continuity notes › Change log

"How difficulty climbs": Act 1 tools marked optional; Act 2 row set to the VEL-63 schedule (Gale, Facet Seal, Weigh main; optional set; Tailwind, Squall side; Bevel Lash only if both halves; threads Headwind, Tempest, Bulwark, Thornshield, Wellspring); Act 3 row (Linger, Hasten, Pavilion Wake main; Crown Surge fades; Toll, Recall, Prism Snare, Girdle Gate optional; Thaw, Blight, Rebound, Deep Cut); Act 4 "no new spell, only the First Pair"; typical ranges widened for the new easy fights (VEL-63 spell schedule)

From Walkthrough: Act 4 › Continuity notes › Change log

Act
Act 2
Typical difficulty
0.6–3.6
Peak (set piece)
5.5 (the wind pass, all three fights)
Player's tools by then
+ Gale, Facet Seal, Weigh (main); Tally, Wither, Root, Hush, Echo, Calm, Listen, Drift, Table Mend (optional); Tailwind, Squall (Waymaker side quest); Bevel Lash only if both halves are found. Threads: Headwind (main), Tempest, Bulwark, Thornshield, Wellspring

From Bestiary › Regions and encounters › How difficulty climbs

Act
Act 2
Spells learned
Gale, Drift, Squall, Tailwind, Tally, Weigh, Wither, Root, Hush, Calm, Echo, Listen, Facet Seal, Table Mend
Named threads found
Headwind, Tempest, Bulwark, Thornshield, Wellspring

From Spell Roadmap › At a glance

Act
Act 2, threading
Tier it teaches
Composite, first
What is new for the hands
Keeping both thumbs down from one spell into the next
Spells
Headwind first, then Tempest, Bulwark, Thornshield, Wellspring
Longest breath needed
1,275 ms

From Spell Roadmap › The difficulty curve

Thread
Wellspring (wellspring)
Chain
Mend into Root
Mixes
Mirrored, one faction
Effect
Heal 25 now, then 4 a second for 8 s; you can't be staggered meanwhile
Breath
1,148 ms
Colour
#B48CFF
Discovered
Act 2, Greenvault: Mother Bramble's lesson
Nearest look-alike
Mend into Weigh, 0.38

From Spell Roadmap › Composites: named threads