Spell
Wither
Described in the Codex; there is no Data/Spells file for it yet, so no strokes to draw.
Shape
A smooth arch: up from the inner edge, over the top, down at the outer edge
From Spell Set › Attack
Concept art
Elsewhere in the Codex
Tenders: growth and decay (Coil, Root, Wither).
- Faction (style)
- Tenders (mirrored, smooth curves)
- Attack
- Coil, Wither
- Defence
- Assist
- Control
Five ways to hurt: a quick hit (Gale), a heavy hit (Coil), several small hits (Squall), damage over time (Wither) and a delayed blow (Toll). Tally rewards taking hits, and Bevel Lash breaks shields. Coil and Gale are unchanged from the prototype.
From Spell Set › Attack
Linger into Wither: a slower enemy takes more of the damage over time between its attacks.
What happens: the terraces climb in rings under a hall roofed with living vines, lit violet. Fallow shows the player that Tenders draw in long unbroken curves, never a corner, and that everything here is allowed to grow and allowed to die. The player can learn Root from the gardeners, a whole glyph cut in a living vine. A decay terrace is overrun by a bramble glint, a glint that has grown into the hedges; Coil, Mend and Root make it stronger, Gale, Repel and Wither hurt it. The Wither fragment, a curl of dead wood, is on the dead stump at its centre. Root's field effect opens the vine-locked doors here (the Spell Set's Bloom is folded into Root).
From Walkthrough: Act 2 › Chapter 6: Faction Visits (optional) › Greenvault: the terraces
- Encounter
bramble_glint- Enemies
bramble_glint(150 HP, healed by Coil, Mend and Root)- Counters
- Gale, Repel; Wither once the stump's fragment is traced (it sits in the fight, so not the first time)
- Difficulty
- Normal, a puzzle
- Spell
- Root, Wither
- Kind
- Whole (a living vine; a dead stump, key item
fragment_wither). Root's field effect opens vine-locked doors- Where
- Greenvault (6.1)
- Main line or optional
- Optional
The spell roadmap also names threads found in this act: Blight (Toll into Wither), from a Keeper's old field notebook at the Hour Stair; Rebound (Girdle Gate into Repel), a gift from a Facet cut sheltering from the storm on the Shardfield road; and Deep Cut (Crown Surge into Bevel Lash, both Facet), taught by Iver's cut if the player robbed the Vault for him (
vault.outcome == 1), otherwise found carved in the Undermere.From Walkthrough: Act 3 › Spells gained › Other cross-side threads to point players at
6.1: Bloom removed; Root's field effect opens vine-locked doors; Wither is key item
fragment_wither(item.fragment_wither) (VEL-63 spell schedule)
Spells Gained: Repel into Gale row now Headwind; Weigh added (main, every path); Bloom removed; Wither shows
fragment_wither; Squall and Tailwind split (Squall whole fromfragment_squall, Tailwind taught by Dace; side quests tab); Facet Seal row names both fragment items (VEL-63 spell schedule)
Encounters: road_raiders counter is Drift (Bevel Lash ignores shields); storm_glint's Gale counter only on the Twinhold-first route; bramble_glint's Wither only after the stump is traced; echo_glint's counter is Calm (Hush is taught after it) (match the bestiary and the spell schedule)
Glint: counters gate Squall/Wither to Act 2; drops
quicksilver_bead→glint_quicksilver, coin removed, still-water amulet tie removed; Where listsroad_glint,road_glints,warp_glints_*,sallowbank_glints,sallow_road_glints(drop map, id map)
