Art direction
The two sides

Prompt
Split composition concept art for a mobile fantasy RPG, two sides of magic facing each other across a dividing line: on the left the Evane, a perfectly symmetric white marble and pale gold gateway with a robed mage mirrored in a still pool, calm sky blue light; on the right the Facets, a jagged asymmetric archway of shattered prismatic crystal shards in teal, violet and magenta over dark slate, a mage in mismatched shard armor, rainbow caustics; strong contrast between order and fracture, stylized hand-painted 3D JRPG game art, soft cel shading --ar 16:9 --sref https://cdn.midjourney.com/e1cbf51f-e14d-47a5-878b-299fa466e41a/0_1.png`, --sw 50
Midjourney job c6bd1a85-d3c7-4f61-9373-0e0716f5ee3e / 3, 1

Prompt
Split composition concept art for a mobile fantasy RPG, two sides of magic facing each other across a dividing line: on the left the Evane, a perfectly symmetric white marble and pale gold gateway with a robed mage mirrored in a still pool, calm sky blue light; on the right the Facets, a jagged asymmetric archway of shattered prismatic crystal shards in teal, violet and magenta over dark slate, a mage in mismatched shard armor, rainbow caustics; strong contrast between order and fracture, stylized hand-painted 3D JRPG game art, soft cel shading --ar 16:9 --sref https://cdn.midjourney.com/e1cbf51f-e14d-47a5-878b-299fa466e41a/0_1.png`, --sw 50
Midjourney job c6bd1a85-d3c7-4f61-9373-0e0716f5ee3e / 3, 1
The divide in the drawing system (mirrored strokes vs. independent strokes) is the divide in the art: one side is a reflection, the other a broken mirror. Both are beautiful; neither is drawn as evil.
The Evane: the mirror
- Shape language: bilateral symmetry around a vertical axis. Arches, circles, paired columns, pairs of figures mirroring each other. Clean edges and calm, centred compositions.
- Palette: pale stone and silver: marble white
#FBF8F2, ivory#F4EBD9, cool silver-grey#9AA3AD, sky#8EC5E8. Each faction's glyphs glow in its own colour, taken from the spell data (Story Bible §2): Wardens pale blue#7FD4FF(Repel), Tenders violet#B48CFF(Coil), Waymakers pale green#9CFFB0(Gale). - Magic: light in matched pairs, in the casting faction's colour. Glyphs appear twice, mirrored, and bursts are symmetrical. The first concepts lean white-gold; later prompts should name the faction colour instead.

Prompt
Visual language concept for a mobile fantasy RPG, the Evane, a light-side magic order whose temples, robes and sigils are perfectly bilaterally symmetric like a reflection in still water, a grand white marble sanctum with pale gold filigree and sky-blue glass, two robed adepts mirroring each other's pose, mirrored glyphs glowing on the floor, calm order and restraint, perfectly centered symmetrical composition, stylized hand-painted 3D JRPG game art, soft cel shading --ar 16:9 --sref https://cdn.midjourney.com/e1cbf51f-e14d-47a5-878b-299fa466e41a/0_1.png`,
Midjourney job 70b07654-fc90-44cd-bfc4-0ebdaf7ccdef / 2, 3

Prompt
Visual language concept for a mobile fantasy RPG, the Evane, a light-side magic order whose temples, robes and sigils are perfectly bilaterally symmetric like a reflection in still water, a grand white marble sanctum with pale gold filigree and sky-blue glass, two robed adepts mirroring each other's pose, mirrored glyphs glowing on the floor, calm order and restraint, perfectly centered symmetrical composition, stylized hand-painted 3D JRPG game art, soft cel shading --ar 16:9 --sref https://cdn.midjourney.com/e1cbf51f-e14d-47a5-878b-299fa466e41a/0_1.png`,
Midjourney job 70b07654-fc90-44cd-bfc4-0ebdaf7ccdef / 2, 3
The Facets (the Shattered): the broken mirror
- Shape language: asymmetry and fracture. Jagged shards and triangles, off-centre compositions, every piece angled its own way. Mismatched armour: one shoulder plated, one arm bare.
- Palette: salvaged mirror-glass and amber light (Story Bible §2): dark slate
#2B3140as the ground, amber#FFC66B(Facet Seal, the Facet colour) as the light, with a thin prismatic edge (teal#2EC4B6, violet#7B4FD8) where light breaks through a shard. - Magic: sunlight bent through cut glass: amber light and crystal, with prismatic sparkle as an accent. Two different shapes meeting, never a mirrored pair. The first concepts lean teal/magenta; later prompts should lead with amber.

Prompt
Visual language concept for a mobile fantasy RPG, the Facets, a free magic order who build from a shattered mirror, asymmetric crystalline architecture of jagged broken prismatic shards, every shard catching the light its own way, iridescent teal, violet and magenta refractions over dark slate stone, robed adepts with mismatched shard armor and one bare arm, rainbow caustics on the ground, bold off-center asymmetric composition, stylized hand-painted 3D JRPG game art, soft cel shading --ar 16:9 --sref https://cdn.midjourney.com/e1cbf51f-e14d-47a5-878b-299fa466e41a/0_1.png`, --sw 50
Midjourney job da75d28e-9583-4a46-8323-57416dc67e06 / 1, 2

Prompt
Visual language concept for a mobile fantasy RPG, the Facets, a free magic order who build from a shattered mirror, asymmetric crystalline architecture of jagged broken prismatic shards, every shard catching the light its own way, iridescent teal, violet and magenta refractions over dark slate stone, robed adepts with mismatched shard armor and one bare arm, rainbow caustics on the ground, bold off-center asymmetric composition, stylized hand-painted 3D JRPG game art, soft cel shading --ar 16:9 --sref https://cdn.midjourney.com/e1cbf51f-e14d-47a5-878b-299fa466e41a/0_1.png`, --sw 50
Midjourney job da75d28e-9583-4a46-8323-57416dc67e06 / 1, 2
The unaligned world
Villages, fields and roads belong to neither side: meadow green #7FA650, earth brown #A9744A, thatch and timber. The protagonist dresses in these earth tones. The mentor's coat carries half of each emblem, a white-gold sigil and a broken shard, stitched together.