The Velan Codex

Art direction

Places

The battle arena: a round training ground with a faint mirrored glyph in the paving, low ruined arches and practice posts. The far side stays low and open, so the enemy stands in the upper middle against sky and distant hills.

The faux-3D overworld: a steep top-down camera over a miniature diorama, with tilt-shift blur at the edges. Landmarks (shrine, bridge, village) are chunky and toy-like so they read at a glance.

From Art Direction › Places