The Velan Codex

Chapter

Currency

(Idea) One currency: copper, the holed coins of the Halfway Market, carried threaded on a string. The UI writes amounts as "40 copper".

Where copper comes from

SourceAmount (first guess)Notes
Aske's send-off20"Ferry money. I never charge, so it piles up." The player's whole purse at the start of Act 1.
Side quests (Codex section 8)Act 1: 30–60. Act 2: 80–150The main income. Bulletin boards in Halfway, Twinhold and Lanternfall. Each quest and its reward is in the side quests tab (side-quests.md).
Delivering a letterTwinhold: 100 copper. Lanternfall: an item, not copperOndine pays the debt to the exact copper; Iver gives a gift (Facet standing comes from giving).
Selling materials and valuables1–50 eachGlints carry no copper, being reflections, but they leave quicksilver and grit behind.
Selling gear and consumables40% of the price, rounded down, at least 1Buying and selling straight back always loses 60%, so there is no loop to farm.
Caches in the world5–40Under door-marks, in the Drowned Steps, in Shardfield ruins.

Battles against glints, golems, constructs and wildlife pay in materials, never copper. Humans who yield can drop a valuable (a Silver Measure from the Evane, a Glass Token from the Facets) or, for outlaws, a little copper. The Proving Ring (PvP, Codex section 10) pays nothing but standing and a leaderboard place, so neither can be farmed for money.

Where copper goes

SinkCostNotes
Consumables6–60 eachThe steady drain.
Gear25–300 in Acts 1–2The big purchases. Some pieces are commissions: copper plus materials (section 5).
The Lanternfall unbinder200 (150 with Rook's Sigil Chit)Breaks an un-teaching seal (Story Bible section 2) instead of retracing the glyph. Evane NPCs hear about it.
Buy-backWhat the shop paid youThe last five things you sold, until you leave the town.
Market Board listing fee10% of the asking price, paid up frontOnly once the player Market Board exists (section 6).

Aske's ferry stays free for everyone, as the Story Bible says. It is the one service in Velan with no price.

Rough budget

By the end ofCopper earned in totalWhat it should have bought
Act 1About 250A cloak, a copper band, a handful of tonics. The Still-Water Locket (160) is the stretch goal.
Act 2About 1,500A matched pair of faction bands or a Facet cuff, a faction coat, one Act 2 charm, and a steady supply of tonics.

Concept art

From Items and Economy › Currency