The Velan Codex

Story

Chapter 5: The Midpoint Choice

Prelate Ondine asks the player to guard a mending at the Sallow warp. Iver the Cutter asks the player to steal glyphs from the Measure Vault in Twinhold. The player can do either, both or neither, and each moves reputation with each side.

(Idea) Timing: the mending takes three nights. The circle forms at dawn on the first day, and the menders then hold the seal at the warp for three nights while it sets. With most of the Hall's menders away, the Vault is thinly guarded on those nights, which is why Iver wants it done then. So both is possible in one order only: guard the circle at dawn, then ride back for the Vault on the second night (Long Road caravans and the Halfway roads make it a day's travel with the ribbon). Neither is a real choice with real costs: both jobs happen without the player, and both go worse.

The warp widens

The mending guard at the Sallow warp

5.2a Sallowbank on the way

The Measure Vault break-in

5.3a The giving

Declining: what happens without you

Both: two-faced

Word from Sallowbank


From Walkthrough: Act 2 › Chapter 5: The Midpoint Choice