The Velan Codex

Location

drownedsteps

Landmarks

Adds Event_steps_alone, Event_wyrm; the deep glyphs under the water after the Wyrm.

From Walkthrough: Prologue and Act 1 › Locations

Elsewhere in the Codex

Where: drowned_steps, Event_fragment (verb "Trace"); Aske at Mark_aske_lesson.

From Walkthrough: Prologue and Act 1 › Prologue: The Door-Mark (as built) › Scenes

Content to make: Built: Prologue_Steps_Lesson and _Done (drowned_steps.yarn), the lesson camera (VEL-34). Sets spell.learned.coil 1, prologue.stage 7. The Prologue quest completes.

From Walkthrough: Prologue and Act 1 › Prologue: The Door-Mark (as built) › Scenes

Where: drowned_steps, a walk-in trigger Event_steps_alone between the fragment and Exit_to_overworld, radius 3.

From Walkthrough: Prologue and Act 1 › Act 1: The Sallow Road › Chapter 1: Alone

Where: drowned_steps, a walk-in trigger Event_wyrm at the top of the stairs, radius 4; the battle uses a Drowned Steps arena.

From Walkthrough: Prologue and Act 1 › Act 1: The Sallow Road › Chapter 5: The Sallow Wyrm

Where: drowned_steps, the landing, right after the win.

From Walkthrough: Prologue and Act 1 › Act 1: The Sallow Road › Chapter 5: The Sallow Wyrm

Giver / where: Tobin (unaligned), sallowbank, by the river, Mark_tobin. The quest moves through Halfway's Middle Market (the Still Choir monk), Hushfold or Twinhold (someone who reads hand-signs), the Drowned Steps (drowned_steps, Event_deep_glyphs) and the Undermere's flooded nave (undermere, Event_nave).

From Side Quests › The Sallow › The Drowned Choir (`side_drowned_choir`)