Story
Spells gained
Act 4 is about mastery, not new spells. By now the player has every tier, and the finale tests all of them together. Act 4 adds one named composite and the field-cast forms the story needs.
| Spell | Kind | Where | Parts and shape | Effect | Notes |
|---|---|---|---|---|---|
The First Pair (first_pair) (Idea) | Named composite (cross-side thread), learned from a reflected glyph | The Pane at dawn, 4.12 | Brace into Facet Seal: the Warden bracket flowing straight into the Facet circle and square, without lifting either thumb | Shield 40; the enemy's next attack within 4 s is reflected back at it. On the Pane: gauge 25 towards 0. | Brace (Act 1, optional) and Facet Seal (Act 2) must both be learned. Two shields, one of each side, holding together, as the Pane is held. Breath: 85% of the two windows (1,190 ms), as for any composite. Flag composite.known.first_pair. It replaces the spell roadmap's Stillhold (stillhold, Facet Seal into Linger) as the thread that holds the Pane. |
| Any cross-side thread | Composite | Any time | Any Evane spell into any Facet spell, or the reverse, including Thaw (thaw, Repel into Pavilion Wake) from Act 3 | As for any composite (both effects, ×1.2). On the Pane: gauge 10 towards 0. | The fallback for the hold. |
Composite data, as the existing bulwark.json:
{
"id": "first_pair",
"name": "The First Pair",
"parts": ["brace", "facet_seal"],
"color": "#FFFFFF",
"description": "The oldest glyph on the Mere, older than either side: a mirrored half flowing into an asymmetric half in one stroke. Two shields, Evane and Facet, holding together.",
"effect": {
"shield": 40,
"reflectNextAttackSeconds": 4
}
}
reflectNextAttackSeconds is a new effect (section 14). White is the colour of no faction, for a glyph from before the factions (Idea). #FFFFFF is kept on purpose: it is a deliberate exception to the roadmap's cross-side colour, #FFE08A.
After the act, new spells come from warp-born glyphs (section 9).